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Vector CANoe CLI Toolchain & Continuous Testing Sample

This project shows an example how to implement an automated Software-in-the-Loop test workflow (SIL Test) for the development of an automotive ECU using the Vector toolchain, consisting of MICROSAR Classic, DaVinci Configurator, vVIRTUALtarget and CANoe4SW Server Edition (canoe4sw-se).

The core part of the automated SIL test approach is the use of text-based specification formats for simulation environments, allowing simulation environments to be constructed on a per-commit basis, thus supporting a branch/merge workflow with fast testing and change feedback of SIL-based system tests. Furthermore, the on-demand construction of simulation setups also allows test execution to scale with the amount of available compute resources, rather than being limited by the availability of human operators for integrating new versions of the System Under Test (SUT) into a simulation.

The intention of this repository is to serve as an example how such a system could be implemented as well as to be used as a starting point for implementing custom, project-specific test workflows.

Table of Contents

Introduction

CI / CT solutions are key to develop and provide fast and reliable software solutions. By combining the work of the whole team in one repository and automatically test the changes, CI / CT provides fast testing and change feedback. This repository should give you a peek of how to setup a Continuous Test (CT) environment with CANoe4SW Server Edition for vVIRTUALtarget ECUs. Starting with the changes of C code for an ECU, we are triggering the whole compilation and testing process of the virtual ECU. Test reports will show you if your changes broke some tests or functionality of your ECU.

In this demo repository, you can take action, by editing the C files under /ECU/Appl/ to trigger the attached CI pipeline and see the involved Vector tools in action. Afterwards you can observe the test results.

Overview

The "LightControl" ECU in this example implements an automatic control of the low beams of a car. It is implemented as an AUTOSAR SWC running on top of Vector MICROSAR Classic.

To facilitate the development of this ECU, the development organization performs large parts of their system testing as SIL tests using a virtual ECU. The virtual ECU is built using Vector vVIRTUALtarget. The ECU is integrated in a CANoe4SW Server Edition simulation environment with remaining bus simulation. In this simulation environment the system test cases are implemented using CAPL and organized in YAML-based format. These test cases can be efficiently created and managed through our Vector Test Unit Visual Studio Code plugin.

For an ideal integration into the development workflow, the test workflow as depicted below is set up to run automatically whenever a pull request is opened on the repository. Pull requests may contain changes to the ECU source code, the ECU BSW configuration, the test cases, and the simulation setup. The test workflow consists of three stages: Rebuilding the SUT, simulation and test cases, running the simulations, and preparing the test results for display in the Web UI. Rebuilding all parts of the simulation ensures that the test run considers exactly the changes provided in the given pull request, independent of any other changes that may be tested in parallel in concurrent pull requests.

see below for an example pull request with an execution of the test workflow.

We will explain the individual steps of the test workflow in more detail in subsequent sections.


Repository Layout

  • environment-make folder contains all files to run environment-make. Most importantly the venvironment.yaml file, which describes the CANoe4SW Server Edition setup.
  • doc folder contains documentation and additional infos.
  • ECU folder contains the source code for the virtual ECU, which gets tested in this demo pipeline.
  • test folder contains the CAPL test cases along with their yaml format test that defines them

The pipeline file is located here

Implementation Example Using the Vector CLI Toolchain

Vector offers its suite of tools in a CLI toolchain format for streamlined automated operations, along with configuration formats following the everything-as-code philosophy. In this section we will explain the steps involved in the test pipeline and how to use the Vector CLI toolchain in these steps.

If you are already familiar with the CLI toolchain and are just looking for sample configurations, see CANoe simulation environment, VttMake configuration, GitHub Action Workflow

The overall test workflow consists of three stages:

  • The Build stage, where the SUT, the environment and the test units are rebuilt from source.
  • The Simulate stage, where test units are executed in the simulated environment.
  • The Display stage, where test results are converted for further processing, e.g., display in a Web UI dashboard.

The following image gives a detailed view of the steps on the test execution stages, the tools used in each stage as well as the input artifacts and output artifacts. The following subsections will provide more details on the implementation of each stage.

Workflow Elements explained:

Here's the main elements of the following workflow GitHub Action Workflow.

Jobs and Steps:

  • Build SUT: Checks out the repository, utilizes caching to optimize the build process, and prepares the System Under Test (SUT) by rebuilding it from source.

  • Compile Simulation: With the SUT prepared, the environment and tests are compiled. This job fetches the SUT and test case inputs that are needed for the compiler.

  • Run Simulation: After having a compiled environment and test cases. This job will execute these testcases against the environment and provide a test result.

  • Display Test Report: The final stage involves processing and displaying the test results. It fetches the results from the simulation, converts them into a format suitable for display, and then presents them on a Web UI dashboard. This allows for an easy review and analysis of the test outcomes.

  • Artifact Management: Throughout the process, artifacts such as the compiled SUT, test cases, and test results are managed efficiently. They are used to pass outputs between jobs, ensuring that each step of the pipeline has access to the necessary inputs and outputs without redundant operations.

Virutal ECU Generation

drawing

The first step in the test workflow is to build the ECU SWC source code and ECU BSW/RTE configuration into a virutal ECU. This is done using the VttMake.exe CLI executable of vVIRTUALtarget. VttMake.exe takes as input an XML file LightControl.vttmake. While being an XML file, the syntax of the .vttmake file format is designed to be so simple that it can be edited with any text editor. The .vttmake file tells vVIRTUALtarget where to find the ECU project with the BSW configuration (Line 5) and points to the SWC implementation files (Lines 12-24). Furthermore, it tells vVIRTUALtarget which compiler is used for building the ECU, so that the glue code between the BSW and the simulation tool and the build configuration can be generated accordingly. VttMake.exe can also launch DaVinci Configurator to generate the BSW and RTE source code. That also calls the configured compiler to compile the virtual ECU.

You can find all input artifacts for this job in the ECU folder. The most notable output artifacts are the ECU.dll, the DLL containing the executable code for the virtual ECU, along with several files containing metadata for the DLL, all of which will be later loaded into the CANoe simulation.

Simulation Enviromment & Test Unit Compilation

drawing

The ECU configuration assumes a certain operation environment. In the example, the LightControl ECU expects a connection to a CAN bus with other ECUs present to get sensor readings from and to send actuation commands to. To provide this environment in the SIL Test, a CANoe remaining bus simulation is used that mocks the communication of other ECUs surrounding the LightControl ECU.

The simulation environment is defined in venvironment.yaml, which can be created with the assistance of a Visual Studio Code plugin Simulation and Test Environment. This file defines the communication networks (Line 11), the communication description for these networks (Line 7) as well as the simulation participants. Lines 27-35 integrated the previously created virtual ECU, whereas lines 17 onwards and Lines 37 and onwards define two mocked ECUs. The mocked ECUs are implemented using CAPL. Their implementation is also available in this repository.

The simulation definition in venvironment.yaml is designed to be written by hand using any YAML-capable editor. It is then read by the environment-make tool. environment-make gathers all input artifacts parts of the simulation (network databases, CAPL code, virtual ECUs) and compiles them into a simulation environment, suitable for execution by CANoe4SW Server Edition.

Static input artifacts to creating the simulation environment are stored in environment-make folder. The only input artifact that is not static is the virtual ECU. It is collected from the Virtual ECU Generation step using the artifact handling capabilities of GitHub. The output artifact of this step is the simulation environment folder environment-make/Default.venvironment.

Next, the tests for execution in CANoe4SW Server Edition are implemented as test units in Visual Studio Code using Vector provided plugins, they can be defined in yaml format, for example as in auto.vtestunit.yaml. Once the tests are prepared, the compilation of the test is done by running the test-unit-make tool, providing it with the location of the simulation environment as well as the location of the .vtestunit.yaml files created previously. test-unit-make does not have a control file, it takes all of its configuration as command line parameters.

The output artifacts of the compiled tests are generated as .vtestunit files and they are located in the environment folder as well environment-make, each test unit will have its own folder in this directory.

Run the Simulation & Execute the Test Units

drawing

Once all parts of the simulation and the test units are prepared, CANoe4SW Server Edition is run to execute the simulation. CANoe4SW Server Edition simply reads the simulation environment and the test cases to execute in that environment from the command line. CANoe4SW Server Edition will start the simulation automatically after is launch. It also automatically starts executing all test units that were specified by command line. When test execution has finished, the simulation is stopped. A brief information on the test results is given as part of the command line output. The exit code of the CANoe4SW Server Edition executable also indicates a test success or test failure. For more detailed information, a standard .vtestreport file is produced for every test unit that was executed. The .vtestreport can be stored as a build artifact for later review.

Note that not all test units for a given simulation environment have to be given to CANoe4SW Server Edition at once. Test units can be split across multiple parallel CANoe4SW Server Edition executions, allowing for parallel execution on multiple runner instances of an automated test system. This project makes use of the feature of Matrix Jobs to spawn independent simulation runs for every single test unit, thus parallelizing test execution, so long as there are sufficient compute resources available.

Input artifacts to this step are the Default.venvironment folder as well as the respective test units folder. The output artifact is one .vtestreport file per test unit provided to CANoe4SW Server Edition. Each .vtestreport file is named after the corresponding test unit.

Test Result Visualization

drawing

The output of CANoe4SW Server Edition can be used to give an overall idea of test success/test failure of the provided state of the repository. However, in many cases it is necessary to have more in-depth information on which test cases passed or failed, e.g. to compute statistics on test success or to identify tests that are currently accepted to fail and should thus not impact the test verdict.

To this end, Vector Test Report Viewer provides the commandline tool ReportViewerCLI which can be used to export each .vtestreport file to XUnit format that can be conmsumed by other tools. As part of this sample, the XUnit result is displayed in the Web UI.

The input artifacts to this step are the .vtestreport files produced by the CANoe4SW Server Edition simulation runs. The output artifacts are _xunit.xml files.

Note that .vtestreport files can be processed independently of one another. Thus, this step can also be parallelized if the need arises.

Deploying as a GitHub Action Pipeline

Vector Tools Execution in Containers

  • Containerized Execution: Vector tools run within Docker containers, ensuring consistent, isolated environments for each test run, facilitating replicable tests and simulations.
  • Dockerfiles Location: Required Dockerfiles for setting up these containers are located under a default installation path, like C:\Users\Public\Documents\Vector\CANoe4SW Server Edition\17 (x64)\Samples\ when CANoe4SW Server Edition is installed. These files configure the necessary environments for Vector tools.

Caching Implementation

  • Efficiency Through Caching: The workflow utilizes caching for the SUT and BSW components, enhancing efficiency by reducing build times and conserving resources.
  • Caching Strategy: Utilizes GitHub Actions' cache@v4 action to cache specific directories, with cache keys based on file hashes to detect changes and ensure that only modified components are rebuilt.

Passing Artifacts

  • Artifact Sharing Between Jobs: Compiled components, such as the SUT and simulation environments, are efficiently passed between jobs using GitHub Actions' artifact management features.
  • Artifact Retention: Artifacts are set with retention policies (e.g., 7 days) to be available as needed without consuming unnecessary storage.

Trigger the pipeline

There are two ways, on how to trigger the pipeline. The first and easy way, is to use the GitHub provided web editor. The second one is to use the git command-line tool. For this option, follow the instructions here

To trigger the pipeline, using the web editor, do the following steps:

  1. Go to the file you want to edit. For example ECU/Appl/Source/LightCtrl_SWC.c

  2. On the top right, there is a button called Edit this file. Press it to be able to edit the file.

  3. Do the changes and additions to the file you like. E.g.: Uncomment line 59 (//rtb_LightIntensity_LightIntensi = 0;) in the source code LightCtrl_SWC.c to cause test fails. Info: Some tests will set the light intensity value and expect a changed head light result. Because the light intensity is now statically set to value zero, some tests will fail.

  4. On the top right of the page, is an entry box, to commit the changes Commit changes.... It will prompt you to give a commit message as well as an option to create a separate branch out of your commit. Select Creating a new branch and write in text there as you like, and afterwards click the Propose changes button.

  5. Click on Create pull request button to attempt to merge your changes with the main branch thus triggering the pipeline automatically

View the pipeline

To see the pipeline working and the CANoe4SW Server Edition Test Report:

 Click "Actions" on the top. ->
 Choose the most recent workflow run "passed" or "failed". ->
 Click on the last job "CANoe4SW_SE Tests" listed on the left side bar. ->
 View the test results.

For an image based guide, click here
More details about the functionality of Vector Tools inside the pipeline can be viewed here.

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