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Releases: vaartis/someone

0.3.2

13 Jun 20:10
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  • Use SDL instead of SFML
  • Works in the browser

0.3.1

11 May 09:19
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  • Fix the player being in the wrong place in a certain room on day 4
  • Fix a passage bug that shouldn't have actually affected anything previously

0.3

03 May 21:25
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0.3
  • Day 4 and another instance
  • Better modding support, basically allowing to make new games on top of this one
  • Save/Load slots
  • Debugging editors for walking levels and mods
  • Migrate to SDL sound to remove dependency on a lot of sound libraries
  • A LOT of other small changes and fixes that aren't that important

0.2

06 Sep 15:38
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0.2
  • Day/Night 3 of the story.
  • Allowing to switch resolution between half and double the standard.
  • A lot of code changes, too numerous to mention here.

0.1.3

09 May 14:30
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  • Fix text input only updating every second letter
  • Add a few env images, though the function is still stubbed
  • Allow to save game with Ctrl+s and load with Ctrl+l, the game is saved to save.toml

0.1.2

06 May 07:21
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  • Fix the windows itch.io pushing not using MSYS
  • Fix the variant lines having wrong number if some were already selected

0.1.1

05 May 21:54
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  • Build MacOS bundles
  • Change the current directory to where the program is
  • Fix the help text blinking

0.1

04 May 21:51
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0.1

The initial itch.io release