- Add Doors Ingame
- Remove Doors Ingame
- Bind to factions
- Database over hardcoded JSON-List files.
- Interface has options to expand it with keys, player binding and whatever you want.
- Drop the client-plugins files into client-plugins.
- Drop the plugins files into plugins.
- Add “doors” to your MONGO_COLLECTIONS= in the .env file.
imports.ts (Clientside)
import './AthenaDoorlock/main';
import './AthenaDoorlock/wheelmenu';
imports.ts (Serverside)
'./AthenaDoorlock/main',
'./AthenaDoorlock/interface',
- Press NUM8 Ingame to open the doormenu (no admin check right now, everyone can use it actually, maybe ill add it next few days.)
- Put in a name in the input menu, name of the prop (gets hashed automatically) and maybe some faction id. (0 means everyone can use the door-interaction.)
- Doors can be removed in the wheelmenu of NUM8 as well.
- Sometimes native call of taskEnterVehicle fails. Hopefully its fixed, but i am not sure. If this happen to you let me know, you need to unload the plugin and restart your whole GTA client. So i keep branch at Development for now. If you find something else, let me know.
- Needs some Refactoring, Thanks to alt:V Discord. - Missing some Streamer and some more stuff. Wont suggest using for now.
- Its hard to test stuff when you are alone but it should be synced for everyone.
- If you want to support this plugin, feel free to open a PR or Issue.
- Also let me know if you miss something (Athena Forum, or Issue here)
- Can also report bugs here or in athena-forums.