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update readme
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shiyanhui committed Feb 23, 2016
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2 changes: 1 addition & 1 deletion FileHeader.py
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# @Author: Lime
# @Date: 2013-10-28 13:39:48
# @Last Modified by: Lime
# @Last Modified time: 2016-02-23 14:47:02
# @Last Modified time: 2016-02-23 15:10:05

import os
import sys
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285 changes: 2 additions & 283 deletions README.rst
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FileHeader
==========

Overview
========

FileHeader is a powerful file templating plugin for SublimeText 2 and
SublimeText 3. It makes it easier to create new file with initial contents. It
also can add new header to an existed file or directory.

:Info: FileHeader, a powerful file templating plugin for ST2/ST3.
:Author: Lime YH.Shi

Features
=========

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Or download zip from Github, and put it in "Packages" directory
**(Preferences / Browse Packages)**.

Releases
--------

See releases and logs `here <https://github.com/shiyanhui/FileHeader/releases>`_,
it's stable.

Usage
=====

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language variables settings. Language variables setting will cover that in
**Default**.

.. code-block:: c++

{
/*
options
=======
*/
/*
The datetime format.

0: "%Y-%m-%d %H:%M:%S"
1: "%Y-%m-%d"
2: "%H:%M:%S"
*/
"time_format": 0,
/*
The custom time format. It will format `create_time` and `last_modified_time`
instead of `time_format` if you set it. The time format refers to`
https://docs.python.org/2/library/datetime.html#strftime-and-strptime-behavior`.
*/
"custom_time_format": "",
/*
Whether add template to the empty file.

It's useful when you create new file through other command, for
example, the default Sublime Text's **New File...** or other plugin.
*/
"enable_add_template_to_empty_file": true,
/*
Set your custom template header path here, it is a directory in which
you write your own header files. The file name should be a language,
"Python.tmpl" for example.
*/
"custom_template_header_path": "",
/*
Set your custom template body path here, it is a directory in which
you write your own body files. The file name should be a language,
"Python.tmpl" for example.

The template structure is:

I am a file
-----------
header
body

*/
"custom_template_body_path": "",
/*
Whether show input panel when you add header. The default file which
you add header to is the current file you edit.
*/
"show_input_panel_when_add_header": true,
/*
Whether open file when you add header to files in the specified
directory.
*/
"open_file_when_add_header_to_directory": true,
/*
Whether enable add header to hidden directory. If false, FileHeader
won't add header to files under it.
*/
"enable_add_header_to_hidden_dir": false,
/*
Whether enable add header to hidden file. If false, FileHeader
won't add header to it.
*/
"enable_add_header_to_hidden_file": false,
/*
FileHeader judges programming language according file suffix.

Default programming language if FileHeader judges failed when you
create new file.
*/
"syntax_when_not_match": "Text",
/*
FileHeader will judge programming language according to file suffix.
You can add more file suffix here. Note: language should be one of
that under **Default**. If FileHeader don't find the suffix,
FileHeader will set language as **syntax_when_not_match** above.
*/
"file_suffix_mapping": {
"as": "ActionScript",
"scpt": "AppleScript",
"asp": "ASP",
"aspx": "ASP",
"bat": "Batch File",
"cmd": "Batch File",
"c": "C",
"cs": "C#",
"cpp": "C++",
"clj": "Clojure",
"css": "CSS",
"D": "D",
"erl": "Erlang",
"go": "Go",
"groovy": "Groovy",
"hs": "Haskell",
"htm": "HTML",
"html": "HTML",
"java": "Java",
"js": "JavaScript",
"tex": "LaTeX",
"lsp": "Lisp",
"lua": "Lua",
"md": "Markdown",
"mat": "Matlab",
"m": "Objective-C",
"ml": "OCaml",
"p": "Pascal",
"pl": "Perl",
"php": "PHP",
"py": "Python",
"R": "R",
"rst": "RestructuredText",
"rb": "Ruby",
"scala": "Scala",
"sh": "ShellScript",
"sql": "SQL",
"tcl": "TCL",
"txt": "Text",
"xml": "XML"
},
/*
Set special file suffix equivalence. Take `blade.php` for example,
FileHeader will initial file with suffix `blade.php` with that of `html`.

*/
"extension_equivalence": {
"blade.php": "html",
},
/*
Variables
=========
*/
/*
Below is the variables you render templater.
*/
"Default": {
/*
Builtin Variables
=================

- create_time

The file created time. It will be automatically set when you create
a new file if you use it.

Can't be set custom.

- author

The file creator.

FileHeader will set it automatically. If it's in
a git repository and the `user.name` has been set, `autor`
will set to `user.name`, otherwise it will be set to current
system user.

Can be set custom.

- last_modified_by

The file last modified by who? It is specially useful when
cooperation programming.

FileHeader will set it automatically. If it's in
a git repository and the `user.name` has been set, `autor`
will set to `user.name`, otherwise it will be set to current
system logined user.

Can be set custom.

- last_modified_time

The file last modified time.

FileHeader will set it automatically when you save the file.

Can't be set custom.

- file_path

The absolute path of the current file.

FileHeader will update it automatically when you change it.

Can't be set custom.

- file_name

The name of current file with extension.

FileHeader will update it automatically when you change it.

Can't be set custom.

- file_name_without_extension

The name of current file without extension.

FileHeader will update it automatically when you change it.

Can't be set custom.

- project_name

The project name.

Note: `project_name` only works in ST3.

Can't be set custom.
*/
/*
Email
*/
"email": "[email protected]"
// You can add more here......
},
/*
You can set different variables in different languages. It will cover
that in "Default".
*/
"ASP": {},
"ActionScript": {},
"AppleScript": {},
"Batch File": {},
"C#": {},
"C++": {},
"CSS": {},
"Clojure": {},
"D": {},
"Diff": {},
"Erlang": {},
"Go": {},
"Graphviz": {},
"Groovy": {},
"HTML": {},
"Haskell": {},
"Java": {},
"JavaScript": {},
"LaTeX": {},
"Lisp": {},
"Lua": {},
"Makefile": {},
"Markdown": {},
"Matlab": {},
"OCaml": {},
"Objective-C": {},
"PHP": {},
"Pascal": {},
"Perl": {},
"Python": {},
"R": {},
"RestructuredText": {},
"Ruby": {},
"SQL": {},
"Scala": {},
"ShellScript": {},
"TCL": {},
"Text": {},
"Textile": {},
"XML": {},
"YAML": {}
}
Open **Preferences => Package Settings => File Header => Settings - Default**
for more details.

Template
========
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