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Simulate osu!mania scores by accuracy and counts #166

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kionell
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@kionell kionell commented Oct 13, 2022

Since osu!mania now uses accuracy -> pp system instead of score -> pp, mania score simulation needs to be updated in both osu-tools and osu-tools GUI. However, i heard that you want to revert this change so idk if this pull request is still relevant or not.

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kionell commented Oct 13, 2022

Also, is there any reason why in ScoreInfoExtensions all 100's are Ok's, while everywhere else they are Good's?

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while everywhere else

Where do you mean?

@Chiffario
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OsuSimulateCommand as one of the cases

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kionell commented Oct 14, 2022

Where do you mean?

Oh, at first i thought that this is the case for osu!taiko simulate command and how osu-web displays osu!taiko leaderboard counts, but then I read this and my questions are gone.
The only confusing part that I found is in osu!standard simulate command. I mean this command uses greats (for 300's) and goods (for 100's) which is wrong (if i'm not missing anything), because from ScoreInfoExtensions we know that there are should be Ok's.

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At one point in time, osu! used to use Great/Good/Meh. These days every non-mania ruleset uses Great/Good/Ok. So the osu! simulate command (and potentially others) is out of date.

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