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Shader Model 6.6
Michael Dougherty edited this page Apr 20, 2021
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1 revision
Shader model 6.6 adds support for the following.
- New Atomic Operations (64-bit and bitwise floats)
- Dynamic Resources (direct access to heap resources from the shader)
- New IsHelperLane() intrinsic (available in older shader models as well)
- Derivative Operations in Compute, Mesh and Amplification Shaders
- Pack and Unpack Intrinsics
- WaveSize
- Raytracing Payload Access Qualifiers
An overview and detailed specifications on each feature can be found here.