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Releases: mapeditor/tiled

Tiled 1.0.1

13 Jun 14:55
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  • Made the zoom level used in Tilesets view persistent
  • Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588)
  • Fixed reset of font size when using font dialog (#1596)
  • Fixed several issues with the Properties dock (#1583, #1611)
  • Fixed centering on object on layer with offset (#1600)
  • Fixed handling of symbolic links in Recent Files menu and Maps view (#1589)
  • Fixed labels for objects in grouped object layers
  • Reverted the file format version back to "1.0" and added "tiledversion" attribute
  • Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595)
  • Added Korean translation (by miru2533 and SshipSunBee, #1604)
  • Updated Russian and Chinese translations

Tiled 1.0.0

25 May 15:32
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Please read the Release Post on the Tiled blog for a summary of the main improvements.

Change log

  • Added support for editing external tilesets (#242)
  • Added a text object with configurable font and wrapping (#1429)
  • Added layer grouping (#1038)
  • Added Tile.type and inherit tile object properties from the tile (#436, #1248)
  • Added a start page
  • Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
  • Added an option to disable safe writing of files (#1402, #1404)
  • Added invert selection action (by Leon Moctezuma, #1423)
  • Added support for isometric terrain overlays and tile collision objects (#419, #757)
  • Added 180-degree mirroring mode to terrain brush with Alt modifier
  • Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
  • Added Swap Tiles action (by Alexander Münch, #866)
  • Added tileset background color property (#227)
  • Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
  • Added a check for duplicates when adding tiles (by Simião, #1227)
  • Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
  • Added custom shortcuts for commands (by Ketan Gupta, #1456)
  • Added optional ID and Position columns to objects view (by i-ka, #1462)
  • Added an executable picker for custom commands (by Ketan Gupta, #942)
  • Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
  • Added all open tilesets to the Tilesets view
  • Added auto-show/hide all views (Clear View) action (by erem2k, #563)
  • Added minimap in the resizing dialog (by Yuriy, #1516)
  • Added drag-n-drop support in Layers view (#178)
  • Added support for storing object type definitions in JSON format (#1313)
  • Added cut/copy/paste actions for custom properties (#515)
  • Allow changing the tile of tile objects (by Mohamed Thabet, #409)
  • Allow selecting a folder to fix multiple broken links at once
  • Added support for dragging external tilesets into the Tilesets dock
  • Added support for dragging images into image collection tilesets
  • Write out Tiled version in TMX/JSON "version" attribute (#1416)
  • Remember last view on map also for closed files (#905)
  • Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)
  • Change current layer depending on selected objects (by Glavak, #1424)
  • Improved support for using Tiled on HiDpi screens
  • Improved the behavior of the tile selection tool
  • Made Ctrl+D duplicate objects instead of deleting them
  • Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)
  • JSON tileset: Save width/height of individual tile images
  • Linux: Added MIME type for tileset files
  • Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)
  • Fixed handling of broken tile references, which now render as a red marker
  • Fixed manual reloading of images for image collection tilesets
  • Fixed Offset Layers tool to wait until mouse is moved
  • Fixed current stamp to always update when a tile is clicked
  • Fixed handling of pinch gestures (#1305)
  • Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)
  • Fixed stamp brush to work better on staggered maps (by Bdtrotte)
  • Fixed objects offsetting while resizing (by Acuion, #1518)
  • Fixed fill tool for hexagonal maps (#883)
  • Fixed potential crash in Terrain Brush
  • Windows: Fixed menus when using OpenGL in full screen mode (#1576)
  • Windows: Added Sticker Knight and Python example scripts to installer (#819)
  • Windows: Fixed bringing existing Tiled window to foreground (#1256)
  • AutoMapping: Fixed object groups always getting added
  • AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)
  • AutoMapping: Apply custom properties set on output layers
  • terraingenerator: Made the amount of columns configurable
  • terraingenerator: Copy tile properties from the source tilesets
  • Added Ukrainian translation (by Olexandr Nesterenko)
  • Added Hungarian translation (by Balázs Úr)
  • Added Finnish translation (by ekeimaja)
  • Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations

Tiled 0.18.2

21 Feb 11:58
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  • Fixed crash when deleting multiple selected objects
  • Fixed crash when moving multiple selected objects to another object layer
  • Fixed updating of values displayed in Objects and Layers views
  • GmxPlugin: Added support for image collection tilesets
  • Object Types Editor: Improved behavior when adding new types
  • Linux: Fixed shipping of image format plugins in AppImage releases

Tiled 0.18.1

23 Jan 15:37
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  • Fixed terrain brush for isometric staggered maps (by Clyde)
  • Fixed crash when resizing map causes objects to get removed
  • Fixed crash when duplicating an object layer
  • Fixed position of image layer after Resize or Offset Map
  • Fixed the quality of the minimap on HiDpi displays
  • Fixed Alt-drag behavior to not override resize handles
  • When adding a new layer, insert it above the current one
  • GmxPlugin: Fixed positioning for non-tile objects and support scaling
  • GmxPlugin: Export tile objects without a type as tiles
  • GmxPlugin: Support horizontal and vertical flipping
  • Windows: Fixed encoding problems with command-line output
  • Windows: Fixed the architecture of shipped MSVC DLLs
  • Updated Chinese translation (by Clyde)

The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.

Tiled 0.18.0

20 Dec 14:33
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  • Added Layer via Copy/Cut actions
  • Added support for Paste in Place action for tile layers
  • Added context menu to change custom property type (by Dmitry Hrabrov)
  • Added support for higher precision for custom floating point properties
  • Added %mappath variable to commands (by Jack Roper)
  • Added snapping to pixels (by Mamed Ibrahimov)
  • Added right-click to clear the tile selection
  • Added a context menu action to reset the size of tile objects
  • Added exporter for Game Maker Studio room files (by Jones Blunt)
  • Added Move Up/Down buttons to Objects view (by iskolbin)
  • Added pixel coordinates to status bar for object tools (by iskolbin)
  • Added Sticker Knight platformer example (by Ponywolf)
  • tmxrasterizer: Added --size argument and support local file URLs
  • tmxrasterizer: Use smooth pixmap transform by default
  • Linux: Register tmxrasterizer as thumbnail generator for TMX files
  • Allow scrolling past map edges with mouse wheel
  • Enabled HiDpi scaling and improved the quality of some icons
  • Reversed the order of the objects in the Objects view
  • JSON plugin: Added Node.js support to the JavaScript export
  • Updated TMX schema definition (by assofohdz)
  • Fixed unfinished objects getting saved
  • Fixed OpenGL rendering mode when application is scaled (HiDpi screens)
  • Fixed Remove and Rename actions for predefined properties
  • Windows: Fixed console output
  • libtiled-java: Use Maven, deploy to OSSRH and code updates (by Mike Thomas)
  • libtiled-java: Added a basic isometric renderer (by Mike Thomas)
  • Updated Brazilian Portuguese, Chinese, Czech, Dutch, Hebrew, Norwegian Bokmål and Spanish translations

The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.

Tiled 0.17.2

28 Nov 09:22
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  • Fixed bug with editing type and name for multiple objects
  • Fixed ability to change the image of a tile in an image collection tileset
  • Fixed wrong layer name getting edited when switching maps
  • Fixed possible crash when missing tileset images and using tile animations
  • Compiled against Qt 5.6.2 on macOS to avoid crashes with Qt 5.7

The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.

Tiled 0.17.1

04 Nov 13:58
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  • Fixed wrong alpha value when opening the color picker dialog
  • Fixed saving of object group color alpha value
  • Fixed tile id adjustment for newly added tilesets
  • Fixed "Object Properties" entry in the context menu to be always enabled (by Erik Schilling)
  • Fixed out-of-sync tile selection during layer offset change (by nykm)
  • Fixed hidden objects becoming visible when offsetting the map (by ranjak)
  • Fixed problems with using predefined file properties
  • Lua plugin: Fixed type of animation frame properties
  • OS X: Use standard shortcut for toggling full screen
  • OS X: Fixed compile when pkg-config is present
  • Windows: Include the Defold plugin
  • Windows: Added support for DDS, TGA, WBMP and WEBP image formats
  • Linux: Added 64-bit AppImage (with help from Simon Peter)
  • Chinese translation updates (by endlesstravel and buckle2000)
  • French translation updated (by Yohann Ferreira)

The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.

Tiled 0.17.0

15 Aug 20:52
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  • Added a platform-independent theme, which can be dark (#786)
  • Added Paste in Place action for objects (#1257)
  • Added custom property type 'color' (#1275)
  • Added custom property type 'file' (#1278)
  • Added option for removing invisible objects in resize dialog (#1032, by Mamed Ibrahimov)
  • Added support for editing multi-line string properties (#205)
  • Added %layername and %objectid to available command variables
  • Added support for scrolling in tileset view with middle mouse button (#1050, with Will Luongo)
  • Added a rectangle erase mode to the eraser (#1297)
  • Added export to Defold .tilemap files (#1316, by Nikita Razdobreev)
  • Added simple full screen mode
  • Added "Copy File Path" and "Open Containing Folder" actions to tab context menu
  • Added warning when saving with the wrong file extension
  • Added color picker for setting transparent color of a tileset (#1173, by Ava Brumfield)
  • Various object selection tool improvements
  • Allow creating rectangle/ellipse objects in any direction (#1300)
  • Enabled nested views and grouped dragging for stacked views (#1291)
  • Fixed updating object drag cursor when exiting resize handles (#1277)
  • Fixed tile animations to stay in sync when changing them (#1288)
  • Fixed preservation of tile meta-data when tileset width is changed (#1315)
  • Windows and OS X releases now built against Qt 5.7
  • Updated Bulgarian, Dutch, German, Norwegian Bokmål, Russian, Spanish and Turkish translations

The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.

Tiled 0.16.2

07 Jul 07:45
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  • JSON plugin: Fixed loading of custom properties on terrains
  • Lua plugin: Fixed missing export of object layer drawing order
  • Fixed tile index adjustment when tileset image changes width
  • Fixed --export-map [format] option
  • Fixed shortcuts for some tools when language is set to Dutch
  • Fixed a painting related bug affecting the top edge after AutoMapping
  • Fixed issues when compiling against Qt 5.6 on OS X and Windows
  • Fixed crash on maximizing with Maps view open on Windows (Qt 5.6.1)
  • Fixed focus issue while typing predefined object types (Qt 5.6)
  • Fixed silent fail when saving to restricted location on Windows (Qt 5.6)

The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.

Tiled 0.16.1

06 May 14:11
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  • Fixed auto-updater not enabled for Windows release
  • Fixed saving of object IDs assigned to tile collision shapes
  • Fixed crash when pressing Backspace with Custom Properties section selected
  • Fixed crash on exit when leaving the Tile Collision Editor open
  • Added Norwegian Bokmål translation (by Peter André Johansen)
  • Updated Turkish translation

The 64-bit version for Windows does currently not ship with the Python plugin, so take the 32-bit version if you need that.