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Add type IDs, NEtemplates, icons for new shaders
namely asASCCDL, asBlendNormals, asRaySwitchSurface, asSurfaceLuminance.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,32 @@ | ||
<?xml version='1.0' encoding='UTF-8'?> | ||
<templates> | ||
<using package='maya'/> | ||
<template name='NEasAscCdl'> | ||
<attribute name='outColor' type='maya.float3'> | ||
<label>Out Color</label> | ||
</attribute> | ||
<attribute name='color' type='maya.float3'> | ||
<label>Color</label> | ||
</attribute> | ||
<attribute name='slope' type='maya.float'> | ||
<label>Slope</label> | ||
</attribute> | ||
<attribute name='offset' type='maya.float'> | ||
<label>Offset</label> | ||
</attribute> | ||
<attribute name='power' type='maya.float'> | ||
<label>Power</label> | ||
</attribute> | ||
<attribute name='saturation' type='maya.float'> | ||
<label>Saturation</label> | ||
</attribute> | ||
</template> | ||
<view name='NEDefault' template='NEasAscCdl'> | ||
<property name='outColor'/> | ||
<property name='color'/> | ||
<property name='slope'/> | ||
<property name='offset'/> | ||
<property name='power'/> | ||
<property name='saturation'/> | ||
</view> | ||
</templates> |
24 changes: 24 additions & 0 deletions
24
scripts/appleseedMaya/AETemplates/NEasBlendNormalsTemplate.xml
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<?xml version='1.0' encoding='UTF-8'?> | ||
<templates> | ||
<using package='maya'/> | ||
<template name='NEasBlendNormals'> | ||
<attribute name='outNormal' type='maya.float3'> | ||
<label>Out Normal</label> | ||
</attribute> | ||
<attribute name='normalA' type='maya.float3'> | ||
<label>Normal A</label> | ||
</attribute> | ||
<attribute name='normalB' type='maya.float3'> | ||
<label>Normal B</label> | ||
</attribute> | ||
<attribute name='weight' type='maya.float'> | ||
<label>Weight</label> | ||
</attribute> | ||
</template> | ||
<view name='NEDefault' template='NEasBlendNormals'> | ||
<property name='outNormal'/> | ||
<property name='normalA'/> | ||
<property name='normalB'/> | ||
<property name='weight'/> | ||
</view> | ||
</templates> |
44 changes: 44 additions & 0 deletions
44
scripts/appleseedMaya/AETemplates/NEasRaySwitchSurfaceTemplate.xml
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@@ -0,0 +1,44 @@ | ||
<?xml version='1.0' encoding='UTF-8'?> | ||
<templates> | ||
<using package='maya'/> | ||
<template name='NEasRaySwitchSurface'> | ||
<attribute name='outColor' type='maya.float3'> | ||
<label>Out Color</label> | ||
</attribute> | ||
<attribute name='materialCamera' type='maya.float3'> | ||
<label>Material Camera</label> | ||
</attribute> | ||
<attribute name='materialShadow' type='maya.float3'> | ||
<label>Material Shadow</label> | ||
</attribute> | ||
<attribute name='materialTransparency' type='maya.float3'> | ||
<label>Material Transparency</label> | ||
</attribute> | ||
<attribute name='materialDiffuse' type='maya.float3'> | ||
<label>Material Diffuse</label> | ||
</attribute> | ||
<attribute name='materialSpecular' type='maya.float3'> | ||
<label>Material Specular</label> | ||
</attribute> | ||
<attribute name='materialGlossy' type='maya.float3'> | ||
<label>Material Glossy</label> | ||
</attribute> | ||
<attribute name='materialLight' type='maya.float3'> | ||
<label>Material Light</label> | ||
</attribute> | ||
<attribute name='materialSubsurface' type='maya.float3'> | ||
<label>Material Subsurface</label> | ||
</attribute> | ||
</template> | ||
<view name='NEDefault' template='NEasRaySwitchSurface'> | ||
<property name='outColor'/> | ||
<property name='materialCamera'/> | ||
<property name='materialShadow'/> | ||
<property name='materialTransparency'/> | ||
<property name='materialDiffuse'/> | ||
<property name='materialSpecular'/> | ||
<property name='materialGlossy'/> | ||
<property name='materialLight'/> | ||
<property name='materialSubsurface'/> | ||
</view> | ||
</templates> |
16 changes: 16 additions & 0 deletions
16
scripts/appleseedMaya/AETemplates/NEasSurfaceLuminanceTemplate.xml
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<?xml version='1.0' encoding='UTF-8'?> | ||
<templates> | ||
<using package='maya'/> | ||
<template name='NEasSurfaceLuminance'> | ||
<attribute name='outColor' type='maya.float3'> | ||
<label>Out Color</label> | ||
</attribute> | ||
<attribute name='color' type='maya.float3'> | ||
<label>Color</label> | ||
</attribute> | ||
</template> | ||
<view name='NEDefault' template='NEasSurfaceLuminance'> | ||
<property name='outColor'/> | ||
<property name='color'/> | ||
</view> | ||
</templates> |
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