This game engine is developed in C++ and it is utilizing the SDL2 Graphics Library.
To run the game engine run the executable from the build directory. The executable is called engineTest.exe.
Note: Ensure that it is run from the same directory as the other files in the build directory because this directory contains the necessary libraries for the SDL2 Graphics Library
While it is not complete yet, the engine is based upon the class UML with slight modifications such as using hashmaps for the location, position, velocity, and acceleration parameters