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A desktop implementation of 0x40 Hues from the 0x40 Hues project

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hues

⚠️ This project is a work in progress ⚠️

A desktop implementation of 0x40 Hues from the 0x40 Hues project
Inspired by mon's Webhues

how to use

Go to the release page for this repo and download the version for your OS.
Extract the file and run the hues executable, no need to install anything.

troubleshooting/FAQ

  • Help I changed the screen mode and now it's broken!
    Delete the framework.ini file in the base folder to reset to default settings.

  • How do I import a Respack?
    Drag a respack.zip file into the window and it will be automatically imported.

  • Where are the imported Respacks stored?
    (For now) They are not stored anywhere and only exist in-memory while the program is running which means you will have to re-import them every time (sorry :/).

missing features

  • Respack management
  • Remote respack loading
  • Editor
  • Hue visuals options (colour palette, image align, etc.)
  • Animated images
  • Image alignment
  • Beatchar effects
    • Fade colour (~, =)
    • Slicing (s, S, v, V, #, @)
    • Trippy circles (), ()
  • Clickable source links

respack

This is the specification for which this hues will interpret respack files.

respack file

  • A respack is a zip archive file.
  • A respack MUST include an info.xml file
  • A respack MUST include either a songs.xml file or a images.xml file
  • A respack may OPTIONALLY include both songs.xml and a images.xml file

respack info.xml file

An example format of a info.xml is as follows:

<info>
  <name>Respack Name</name>
  <author>Respack Author</author>
  <description>Respack Description</description>
  <link>https://respack.link</link>
</info>
  • The info.xml MUST include a root <info> element
    • The <info> element MUST include a <name> element
    • The <info> element MUST include a <author> element
    • The <info> element may OPTIONALLY include a <description> element
    • The <info> element may OPTIONALLY include a <link> element

respack songs.xml file

An example format of a songs.xml is as follows:

<songs>
  <song name="loop_Song">
    <title>Song Title</title>
    <source>https://song.link</source>
    <rhythm>x..xo...</rhythm>
    <buildup>build_Song</buildup>
    <buildupRhythm>x.....x.x.x.x.</buildupRhythm>
  </song>

  <song>
    ...
  </song>
</songs>
  • The songs.xml MUST include a root <songs> element
    • The <songs> element MUST include one or more nested <song> elements
      • The <song> element MUST include a name attribute containing the loop filename with no file extension
        • The file corresponding to the loop filename MUST be included within the respack archive, either in the root of the archive or in a nested directory
      • The <song> element MUST include a <title> element
      • The <song> element may OPTIONALLY include a <source> element
      • The <song> element MUST include a <rhythm> element
      • The <song> element may OPTIONALLY include a <buildup> element containing the buildup filename with no file extension
        • If the <buildup> element is present, the file corresponding to the buildup filename MUST be included within the respack archive, either in the root of the archive or in a nested directory
      • The <song> element may OPTIONALLY include a <buildupRhythm> element
        • If no <buildup> element is present, then the <buildupRhythm> element will be ignored

respack images.xml file

An example format of a images.xml is as follows:

<images>
  <image name="image_src">
    <source>https://image.link/</source>
    <fullname>Image Fullname</fullname>
    <align>center</align>
  </image>

  <image>
    ...
  </image>
</images>
  • The images.xml MUST include a root <images> element
    • The <images> element MUST include one or more nested <image> elements
      • The <image> element MUST include a name attribute containing the image filename with no file extension
        • The file corresponding to the image filename MUST be included within the respack archive, either in the root of the archive or in a nested directory
      • The <image> element MUST include a <source> element
      • The <image> element MUST include a <fullname> element
      • The <image> element may OPTIONALLY include a <align> element
        • If present, this element may OPTIONALLY have one of the values centre, left, right. Will default to centre`.
      • The <image> element may OPTIONALLY include a <source_other> element
        • NOTE: Support to handle this element is currently not implemented
      • The <image> element may OPTIONALLY include a <frameDuration> element to indicate this image is part of an animated set
        • NOTE: Support to handle this element and animated images is currently not implemented

license and copyright

The source code for this software is licensed under the MIT license.
See LICENSE.txt file in this repo for more information.

The following files are copyright of Kevin MacLeod and licensed under the Creative Commons Attribution License 4.0.

  • hues.Game.Tests/Resources/Tracks/sample.mp3

The font PetMe64 and its derivative files are licensed under the Kreative Software Relay Fonts Free Use License. See hues.Game/Resources/Fonts/PetMe64/PetMe64License.txt for more information.

  • hues.Game/Resources/Fonts/PetMe64

The font Silver-Jai-Mod is a modification of the font Silver which is copyright of Poppy Works and licensed under the Creative Commons Attribution 4.0 International license.

  • hues.Game/Resources/Fonts/Silver-Jai-Mod

The Respacks DefaultsHQ and DefaultImages are copyright of The 0x40 Hues Team and are used for testing purposes.

  • hues.Game.Tests/Resources/Respacks/DefaultImages.zip
  • hues.Game.Tests/Resources/Respacks/DefaultsHQ.zip

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A desktop implementation of 0x40 Hues from the 0x40 Hues project

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