Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[SYCL][Bindless][Exp] Add Support For Unsampled Image Arrays #12464

Merged
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1,841 changes: 1,448 additions & 393 deletions libclc/ptx-nvidiacl/libspirv/images/image.cl

Large diffs are not rendered by default.

187 changes: 187 additions & 0 deletions libclc/ptx-nvidiacl/libspirv/images/image_helpers.ll
Original file line number Diff line number Diff line change
Expand Up @@ -42,6 +42,14 @@ define <4 x i32> @__clc_struct32_to_vector({i32,i32,i32,i32} %s) nounwind always
ret <4 x i32> %v
}

define <2 x i32> @__clc_struct32_to_vector2({i32,i32} %s) nounwind alwaysinline {
%a = alloca {i32,i32}
store {i32,i32} %s, {i32,i32}* %a
%bc = bitcast {i32,i32} * %a to <2 x i32> *
%v = load <2 x i32>, <2 x i32> * %bc, align 128
ret <2 x i32> %v
}

define <4 x float> @__clc_structf32_to_vector({float,float,float,float} %s) nounwind alwaysinline {
%a = alloca {float,float,float,float}
store {float,float,float,float} %s, {float,float,float,float}* %a
Expand Down Expand Up @@ -485,3 +493,182 @@ entry:
%1 = tail call <4 x i32>@__clc_struct32_to_vector({i32,i32,i32,i32} %0)
ret <4 x i32> %1
}

; <--- IMAGE ARRAYS --->

; Surface Reads
;
; @llvm.nvvm.suld.<NDims>.array.v<NChannels><DType>.clamp
;
; <NDims> = { 1d, 2d, 3d }
; <NChannels> = { 2, 4 }
; <Dtype> = { i8, i16, i32 }
;
; Note: The case of NChannels=1 doesn't need to be handled here as it can be
; called directly.


; @llvm.nvvm.suld.<NDims>.array.v<NChannels>{i8, i16, i32}.clamp

; - @llvm.nvvm.suld.<NDims>.array.v{2, 4}i8.clamp

; - - @llvm.nvvm.suld.{1d, 2d, 3d}.array.v2i8.clamp

declare {i16,i16} @llvm.nvvm.suld.1d.array.v2i8.clamp(i64, i32, i32)
define <2 x i16> @__clc_llvm_nvvm_suld_1d_array_v2i8_clamp(i64 %img, i32 %idx, i32 %x) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16} @llvm.nvvm.suld.1d.array.v2i8.clamp(i64 %img, i32 %idx, i32 %x);
%1 = tail call <2 x i16> @__clc_struct16_to_vector2({i16,i16} %0)
ret <2 x i16> %1
}

declare {i16,i16} @llvm.nvvm.suld.2d.array.v2i8.clamp(i64, i32, i32, i32)
define <2 x i16> @__clc_llvm_nvvm_suld_2d_array_v2i8_clamp(i64 %img, i32 %idx, i32 %x, i32 %y) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16} @llvm.nvvm.suld.2d.array.v2i8.clamp(i64 %img, i32 %idx, i32 %x, i32 %y);
%1 = tail call <2 x i16> @__clc_struct16_to_vector2({i16,i16} %0)
ret <2 x i16> %1
}

declare {i16,i16} @llvm.nvvm.suld.3d.array.v2i8.clamp(i64, i32, i32, i32, i32)
define <2 x i16> @__clc_llvm_nvvm_suld_3d_array_v2i8_clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16} @llvm.nvvm.suld.3d.array.v2i8.clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z);
%1 = tail call <2 x i16> @__clc_struct16_to_vector2({i16,i16} %0)
ret <2 x i16> %1
}

; - - @llvm.nvvm.suld.{1d, 2d, 3d}.array.v4i8.clamp

declare {i16,i16,i16,i16} @llvm.nvvm.suld.1d.array.v4i8.clamp(i64, i32, i32)
define <4 x i16> @__clc_llvm_nvvm_suld_1d_array_v4i8_clamp(i64 %img, i32 %idx, i32 %x) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16,i16,i16} @llvm.nvvm.suld.1d.array.v4i8.clamp(i64 %img, i32 %idx, i32 %x);
%1 = tail call <4 x i16> @__clc_struct16_to_vector({i16,i16,i16,i16} %0)
ret <4 x i16> %1
}

declare {i16,i16,i16,i16} @llvm.nvvm.suld.2d.array.v4i8.clamp(i64, i32, i32, i32)
define <4 x i16> @__clc_llvm_nvvm_suld_2d_array_v4i8_clamp(i64 %img, i32 %idx, i32 %x, i32 %y) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16,i16,i16} @llvm.nvvm.suld.2d.array.v4i8.clamp(i64 %img, i32 %idx, i32 %x, i32 %y);
%1 = tail call <4 x i16> @__clc_struct16_to_vector({i16,i16,i16,i16} %0)
ret <4 x i16> %1
}

declare {i16,i16,i16,i16} @llvm.nvvm.suld.3d.array.v4i8.clamp(i64, i32, i32, i32, i32)
define <4 x i16> @__clc_llvm_nvvm_suld_3d_array_v4i8_clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16,i16,i16} @llvm.nvvm.suld.3d.array.v4i8.clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z);
%1 = tail call <4 x i16> @__clc_struct16_to_vector({i16,i16,i16,i16} %0)
ret <4 x i16> %1
}

; - @llvm.nvvm.suld.<NDims>.array.v{2, 4}i16.clamp

; - - @llvm.nvvm.suld.{1d, 2d, 3d}.array.v2i16.clamp

declare {i16,i16} @llvm.nvvm.suld.1d.array.v2i16.clamp(i64, i32, i32)
define <2 x i16> @__clc_llvm_nvvm_suld_1d_array_v2i16_clamp(i64 %img, i32 %idx, i32 %x) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16} @llvm.nvvm.suld.1d.array.v2i16.clamp(i64 %img, i32 %idx, i32 %x);
%1 = tail call <2 x i16> @__clc_struct16_to_vector2({i16,i16} %0)
ret <2 x i16> %1
}

declare {i16,i16} @llvm.nvvm.suld.2d.array.v2i16.clamp(i64, i32, i32, i32)
define <2 x i16> @__clc_llvm_nvvm_suld_2d_array_v2i16_clamp(i64 %img, i32 %idx, i32 %x, i32 %y) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16} @llvm.nvvm.suld.2d.array.v2i16.clamp(i64 %img, i32 %idx, i32 %x, i32 %y);
%1 = tail call <2 x i16> @__clc_struct16_to_vector2({i16,i16} %0)
ret <2 x i16> %1
}

declare {i16,i16} @llvm.nvvm.suld.3d.array.v2i16.clamp(i64, i32, i32, i32, i32)
define <2 x i16> @__clc_llvm_nvvm_suld_3d_array_v2i16_clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16} @llvm.nvvm.suld.3d.array.v2i16.clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z);
%1 = tail call <2 x i16> @__clc_struct16_to_vector2({i16,i16} %0)
ret <2 x i16> %1
}

; - - @llvm.nvvm.suld.{1d, 2d, 3d}.array.v4i16.clamp

declare {i16,i16,i16,i16} @llvm.nvvm.suld.1d.array.v4i16.clamp(i64, i32, i32)
define <4 x i16> @__clc_llvm_nvvm_suld_1d_array_v4i16_clamp(i64 %img, i32 %idx, i32 %x) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16,i16,i16} @llvm.nvvm.suld.1d.array.v4i16.clamp(i64 %img, i32 %idx, i32 %x);
%1 = tail call <4 x i16> @__clc_struct16_to_vector({i16,i16,i16,i16} %0)
ret <4 x i16> %1
}

declare {i16,i16,i16,i16} @llvm.nvvm.suld.2d.array.v4i16.clamp(i64, i32, i32, i32)
define <4 x i16> @__clc_llvm_nvvm_suld_2d_array_v4i16_clamp(i64 %img, i32 %idx, i32 %x, i32 %y) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16,i16,i16} @llvm.nvvm.suld.2d.array.v4i16.clamp(i64 %img, i32 %idx, i32 %x, i32 %y);
%1 = tail call <4 x i16> @__clc_struct16_to_vector({i16,i16,i16,i16} %0)
ret <4 x i16> %1
}

declare {i16,i16,i16,i16} @llvm.nvvm.suld.3d.array.v4i16.clamp(i64, i32, i32, i32, i32)
define <4 x i16> @__clc_llvm_nvvm_suld_3d_array_v4i16_clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z) nounwind alwaysinline {
entry:
%0 = tail call {i16,i16,i16,i16} @llvm.nvvm.suld.3d.array.v4i16.clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z);
%1 = tail call <4 x i16> @__clc_struct16_to_vector({i16,i16,i16,i16} %0)
ret <4 x i16> %1
}

; - @llvm.nvvm.suld.<NDims>.array.v{2, 4}i32.clamp

; - - @llvm.nvvm.suld.{1d, 2d, 3d}.array.v2i32.clamp

declare {i32,i32} @llvm.nvvm.suld.1d.array.v2i32.clamp(i64, i32, i32)
define <2 x i32> @__clc_llvm_nvvm_suld_1d_array_v2i32_clamp(i64 %img, i32 %idx, i32 %x) nounwind alwaysinline {
entry:
%0 = tail call {i32,i32} @llvm.nvvm.suld.1d.array.v2i32.clamp(i64 %img, i32 %idx, i32 %x);
%1 = tail call <2 x i32> @__clc_struct32_to_vector2({i32,i32} %0)
ret <2 x i32> %1
}

declare {i32,i32} @llvm.nvvm.suld.2d.array.v2i32.clamp(i64, i32, i32, i32)
define <2 x i32> @__clc_llvm_nvvm_suld_2d_array_v2i32_clamp(i64 %img, i32 %idx, i32 %x, i32 %y) nounwind alwaysinline {
entry:
%0 = tail call {i32,i32} @llvm.nvvm.suld.2d.array.v2i32.clamp(i64 %img, i32 %idx, i32 %x, i32 %y);
%1 = tail call <2 x i32> @__clc_struct32_to_vector2({i32,i32} %0)
ret <2 x i32> %1
}

declare {i32,i32} @llvm.nvvm.suld.3d.array.v2i32.clamp(i64, i32, i32, i32, i32)
define <2 x i32> @__clc_llvm_nvvm_suld_3d_array_v2i32_clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z) nounwind alwaysinline {
entry:
%0 = tail call {i32,i32} @llvm.nvvm.suld.3d.array.v2i32.clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z);
%1 = tail call <2 x i32> @__clc_struct32_to_vector2({i32,i32} %0)
ret <2 x i32> %1
}

; - @llvm.nvvm.suld.<NDims>.array.v4i32.clamp

; - - @llvm.nvvm.suld.{1d, 2d, 3d}.array.v4i32.clamp

declare {i32,i32,i32,i32} @llvm.nvvm.suld.1d.array.v4i32.clamp(i64, i32, i32)
define <4 x i32> @__clc_llvm_nvvm_suld_1d_array_v4i32_clamp(i64 %img, i32 %idx, i32 %x) nounwind alwaysinline {
entry:
%0 = tail call {i32,i32,i32,i32} @llvm.nvvm.suld.1d.array.v4i32.clamp(i64 %img, i32 %idx, i32 %x);
%1 = tail call <4 x i32> @__clc_struct32_to_vector({i32,i32,i32,i32} %0)
ret <4 x i32> %1
}

declare {i32,i32,i32,i32} @llvm.nvvm.suld.2d.array.v4i32.clamp(i64, i32, i32, i32)
define <4 x i32> @__clc_llvm_nvvm_suld_2d_array_v4i32_clamp(i64 %img, i32 %idx, i32 %x, i32 %y) nounwind alwaysinline {
entry:
%0 = tail call {i32,i32,i32,i32} @llvm.nvvm.suld.2d.array.v4i32.clamp(i64 %img, i32 %idx, i32 %x, i32 %y);
%1 = tail call <4 x i32> @__clc_struct32_to_vector({i32,i32,i32,i32} %0)
ret <4 x i32> %1
}

declare {i32,i32,i32,i32} @llvm.nvvm.suld.3d.array.v4i32.clamp(i64, i32, i32, i32, i32)
define <4 x i32> @__clc_llvm_nvvm_suld_3d_array_v4i32_clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z) nounwind alwaysinline {
entry:
%0 = tail call {i32,i32,i32,i32} @llvm.nvvm.suld.3d.array.v4i32.clamp(i64 %img, i32 %idx, i32 %x, i32 %y, i32 %z);
%1 = tail call <4 x i32> @__clc_struct32_to_vector({i32,i32,i32,i32} %0) ret <4 x i32> %1
}
Loading
Loading