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Issues: gfx-rs/wgpu
Want to Contribute? Start Here! List of Tracking Issues
#3676
opened Apr 12, 2023 by
cwfitzgerald
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Issues list
copy_buffer_to_texture()
writes to the wrong location — on Apple Silicon only
#6827
opened Dec 26, 2024 by
kpreid
Support no_std where possible (specifically for wasm32v1-none)
#6826
opened Dec 25, 2024 by
Dinnerbone
WGSL built-in similar to Issues with DX12 or DXGI
api: metal
Issues with Metal
api: vulkan
Issues with Vulkan
area: api
Issues related to API surface
area: naga back-end
Outputs of naga shader conversion
area: naga front-end
lang: HLSL
D3D Shading Language
lang: Metal
Metal Shading Language
lang: SPIR-V
Vulkan's Shading Language
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
type: enhancement
New feature or request
gl_DrawID
(for Multi Draw Indirect)
api: dx12
#6823
opened Dec 24, 2024 by
inodentry
Blit Utility
area: api
Issues related to API surface
good first issue
Good for newcomers
help required
We need community help to make this happen.
type: enhancement
New feature or request
#6819
opened Dec 23, 2024 by
cwfitzgerald
Benchmark Suite Takes Too Long
area: infrastructure
Testing, building, coordinating issues
type: enhancement
New feature or request
#6818
opened Dec 23, 2024 by
cwfitzgerald
Naga Fails to Validate Out Texture Argument
area: naga middle-end
Intermediate representation
area: validation
Issues related to validation, diagnostics, and error handling
naga
Shader Translator
type: bug
Something isn't working
#6816
opened Dec 23, 2024 by
lisyarus
Add a way to notify with Issues with Vulkan
area: api
Issues related to API surface
type: enhancement
New feature or request
Queue::submit()
to Vulkan's vk::Semaphore
allocated outside of wgpu
api: vulkan
#6812
opened Dec 23, 2024 by
sotaroikeda
Use Root Signature 1.1 on DX12
api: dx12
Issues with DX12 or DXGI
type: enhancement
New feature or request
#6809
opened Dec 23, 2024 by
cwfitzgerald
Benchmarks Create Device When Enumerating Test Cases
area: performance
How fast things go
area: tests
Improvements or issues with our test suite
type: enhancement
New feature or request
#6808
opened Dec 23, 2024 by
cwfitzgerald
Add acceleration structure limits
api: dx12
Issues with DX12 or DXGI
api: vulkan
Issues with Vulkan
area: api
Issues related to API surface
area: validation
Issues related to validation, diagnostics, and error handling
feature: raytracing
Issues with the Ray Tracing Native Feature
type: enhancement
New feature or request
#6803
opened Dec 22, 2024 by
Vecvec
Validate Issues related to validation, diagnostics, and error handling
VertexBufferLayout::array_stride
area: validation
#6799
opened Dec 21, 2024 by
abey79
Support vulkan Issues with DX12 or DXGI
api: metal
Issues with Metal
api: vulkan
Issues with Vulkan
area: api
Issues related to API surface
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
type: enhancement
New feature or request
shaderStorageImage{Read/Write}WithoutFormat
api: dx12
#6797
opened Dec 20, 2024 by
Vecvec
[naga] Intermediate representation
area: naga processing
Passes over IR in the middle
area: validation
Issues related to validation, diagnostics, and error handling
naga
Shader Translator
PendingArraySize::Expression
handle not validated
area: naga middle-end
#6793
opened Dec 20, 2024 by
jimblandy
[naga] Intermediate representation
naga
Shader Translator
type: bug
Something isn't working
PendingArraySize::Expression
breaks compaction
area: naga middle-end
#6788
opened Dec 19, 2024 by
jimblandy
Way to check if device supports Persistent Threads
area: api
Issues related to API surface
type: enhancement
New feature or request
#6784
opened Dec 19, 2024 by
atlv24
Naga error points to strange position in code for textureStore error messsage
kind: diagnostics
Error message should be better
naga
Shader Translator
#6783
opened Dec 18, 2024 by
EriKWDev
Accessing slice of Buffer panics if the slice's length is zero
area: api
Issues related to API surface
area: validation
Issues related to validation, diagnostics, and error handling
help required
We need community help to make this happen.
type: bug
Something isn't working
#6779
opened Dec 18, 2024 by
kaphula
Consider renaming Issues with DX12 or DXGI
api: vulkan
Issues with Vulkan
area: naga front-end
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
type: enhancement
New feature or request
instance_id
to instance_index
.
api: dx12
#6778
opened Dec 18, 2024 by
Vecvec
support SPV_KHR_ray_tracing_position_fetch in naga
area: naga front-end
feature: raytracing
Issues with the Ray Tracing Native Feature
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
type: enhancement
New feature or request
#6763
opened Dec 16, 2024 by
Vecvec
Ray Tracing Tracking Issue
api: dx12
Issues with DX12 or DXGI
api: metal
Issues with Metal
api: vulkan
Issues with Vulkan
area: api
Issues related to API surface
feature: raytracing
Issues with the Ray Tracing Native Feature
type: enhancement
New feature or request
#6762
opened Dec 16, 2024 by
Vecvec
4 of 22 tasks
Remove undefined behavior for ray queries
api: vulkan
Issues with Vulkan
area: correctness
We're behaving incorrectly
area: validation
Issues related to validation, diagnostics, and error handling
feature: raytracing
Issues with the Ray Tracing Native Feature
naga
Shader Translator
type: bug
Something isn't working
#6761
opened Dec 16, 2024 by
Vecvec
4 tasks
Decide & implement a design for ray tracing pipelines
area: api
Issues related to API surface
feature: raytracing
Issues with the Ray Tracing Native Feature
type: enhancement
New feature or request
#6760
opened Dec 16, 2024 by
Vecvec
Allow for comitting candidate intersecctions
area: api
Issues related to API surface
area: naga front-end
feature: raytracing
Issues with the Ray Tracing Native Feature
lang: WGSL
WebGPU Shading Language
naga
Shader Translator
type: enhancement
New feature or request
#6759
opened Dec 16, 2024 by
Vecvec
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