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LunaLUA v0.7.2-beta

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@Wohlstand Wohlstand released this 31 Oct 01:05
· 1612 commits to master since this release

After much wait it is finally here: LunaLua v0.7.2
This version is a big milestone because it fixed some major bugs.

Here is the changelog:

  • Extended Level class and World class (Overworld)
  • Extended Player class
  • Extended Section Class
  • Extended Graphics Namespace
  • Extended Block class
  • Extended NPC class
  • Added Section Namespace (Static functions for Section class)
  • Added some new Defines (Defines.* namespace)
  • Added switch between letterbox-mode (forced 4:3) or scretched-mode via F4
  • Bugfix [LunaLua and SMBX Engine]: Decimal numbers now work perfectly in layer speed and npc codes (Thanks to DarkMecha for testing!)
  • Bugfix [LunaLua and SMBX Engine]: Fullscreen in the level editor works again!
  • Added printTextWP, drawImageWP, drawImageToSceneWP which enables rendering with priority settings (also known as Z-Index)
  • Added sounds.ini on level-basis