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Pull requests: PCSX2/pcsx2
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Fix Japanese Title Fix (Not -en) & Speed Hacks
GameDB
#12123
opened Dec 27, 2024 by
nassau-tk
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Qt/Patches: Bring back the global WS/NI toggle, but make it clearer in the UI
GUI/Qt
#12117
opened Dec 24, 2024 by
CookiePLMonster
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UI: Rename input profile
First Time Contribution
GUI/Qt
#12111
opened Dec 23, 2024 by
rtavarez98
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R5900: Improve the EE cache performance
Savestate version bump
#12108
opened Dec 19, 2024 by
F0bes
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Debugger: Add Reset button
Debugger
First Time Contribution
GUI/Qt
#12082
opened Dec 13, 2024 by
allkern
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iR5900: Remove mid block jumping
Core
Hold Merge
#12056
opened Dec 3, 2024 by
JordanTheToaster
•
Draft
[Soft-Float] - Initial Interpreter Implementation of Ps2's floating point unit specification
Build | Project System
First Time Contribution
GUI/Qt
Vector Units
#12001
opened Nov 12, 2024 by
GitHubProUser67
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DEV9: Support NdisMediumIP/DLT_RAW adapters with pcap
Build | Project System
DEV9
#11997
opened Nov 11, 2024 by
TheLastRar
•
Draft
USB: Further troubleshooting of FFB "loss of detail" issues
USB
#11985
opened Nov 6, 2024 by
badfontkeming
•
Draft
[WIP] GS/HW: Initial work implementing RT in RT support
GS: Hardware
GS: Texture Cache
GS: Vulkan
GS
#11461
opened Jun 25, 2024 by
refractionpcsx2
•
Draft
VU: Expand IBit hack to work for immediates on several instructions
GameDB
Hold Merge
Vector Units
#11117
opened Apr 21, 2024 by
refractionpcsx2
•
Draft
Qt: Fix controller type combo box width
GUI/Qt
Hold Merge
#10715
opened Jan 25, 2024 by
TellowKrinkle
•
Draft
GS/HW: Improve Round Sprite upscaling fix to cause less problems [TEST]
GS: Hardware
GS
Hold Merge
#10278
opened Nov 15, 2023 by
refractionpcsx2
•
Draft
WIP: GS: Add Pre-Round Sprite hack
GS
GUI/Qt
Hold Merge
#6553
opened Jun 30, 2022 by
refractionpcsx2
•
Draft
GS: Support upscaled region repeat
GS: Hardware
GS
Needs Rebase
#5853
opened Apr 11, 2022 by
TellowKrinkle
•
Draft
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