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This repository has been archived by the owner on Jan 22, 2022. It is now read-only.

Work around mono bug on Japanese locale + other minor fixes

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@MerlinVR MerlinVR released this 28 Mar 04:21
· 94 commits to master since this release
  • c8e87cf: Changes to U#, Harmony, Unity, and Odin to work around mono/mono#20968 where possible, and add an error to describe the fix for the inevitable time when other libraries I don't have the ability to patch have issues. Thanks for help with the repro @ikuko, @esnya, and Tony_Lewis
  • 4ae86a3: Fix implicit type conversion handling in array creation, reported by @ureishi
  • 205e3ad: Strip comments and whitespace on exported assembly assets
  • ab14976: Fix player name detection on log watcher, and update filter list for VRC logs
  • 4042459: Remove warning about debug info not existing since it isn't really an issue most of the time and can be confusing for people
  • f2de786: More explicit handling for if program assets don't match serialized program assets
  • 2cb4a66: Mark UdonSharpEditorCache as public so it can be queried for debug info, requested by @orels1