Skip to content
This repository has been archived by the owner on Jan 22, 2022. It is now read-only.

Add build check to prevent assembly corruption

Compare
Choose a tag to compare
@MerlinVR MerlinVR released this 17 Jul 00:28
· 460 commits to master since this release
48b0fc9

This release requires new callbacks introduced in the latest Udon VRCSDK so you must update to the latest VRCSDK before installing this release: https://files.vrchat.cloud/sdk/VRCSDK3-WORLD-2020.08.07.18.18_Public.unitypackage

If you don't want an error that cancels the build when scripts need to compile, try enabling the Force compile on upload option in the Udon Sharp settings menu which will force Unity to synchronously compile C# scripts before doing a build.

  • #42: Prevents Unity from corrupting your assemblies when you upload a world before Unity has had a chance to compile C# scripts with changed serialized variables.
  • 3d37c8d: Do not throw errors for exception watcher when on a computer that does not have VRChat installed, reported by @orels1 #50