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[HLSL->SPIR-V] Compile SV_StartVertexLocation as BaseVertex and SV_StartInstanceLocation as BaseInstance.
enhancement
HLSL
#3819
opened Dec 20, 2024 by
WangHoi
Warn users when a derivative or quad op is used after a discard/terminateInvocation call
#3818
opened Dec 18, 2024 by
Tobski
The glslang standalone command line tool does not support system includes (#include <foo>)
#3817
opened Dec 17, 2024 by
gaberundlett-tuxedo
16bit Modf is incorrectly depending on SPV_AMD_gpu_shader_half_float
#3814
opened Dec 16, 2024 by
eilswe-arm
vulkan shader in/out variables do not need to have the same name.
#3809
opened Dec 12, 2024 by
theodoregoetz
spirv-remap tool does not function properly with cross-endian binaries
#3799
opened Nov 22, 2024 by
awilfox
vk::image_format support missing from HLSL compile
enhancement
HLSL
#3790
opened Nov 11, 2024 by
buzmeg
Allow Offset in addition to ConstOffset for texture operations
#3765
opened Oct 18, 2024 by
rg3igalia
GL_HUAWEI_subpass_shading support
enhancement
Vendor Specific
#3747
opened Sep 30, 2024 by
Karpov-Ruslan
HLSL compilation produces scalar-requiring cbuffer offsets by default
#3742
opened Sep 25, 2024 by
baldurk
Targeting spv1.6 with MeshShader generates LocalSizeId instead of LocalSize
#3739
opened Sep 23, 2024 by
felix-ri
Compute derivative workgroup size error checks may raise false positives
bug
GLSL/ESSL
#3724
opened Sep 12, 2024 by
jeffbolznv
valid shader with implicit
for
and if
scope marked as invalid by glslangValidator
GLSL/ESSL
#3690
opened Aug 8, 2024 by
LeStahL
HLSL: the counter created for for AppendStructuredBuffer use the same set and binding as the original buffer
bug
HLSL
SPIR-V
#3638
opened Jun 29, 2024 by
dneto0
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