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Merge pull request #1284 from KhronosGroup/fix-1282
MSL: Reintroduce workarounds for arrays not being value types
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94 changes: 94 additions & 0 deletions
94
reference/opt/shaders-msl/comp/composite-array-initialization.force-native-array.comp
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#pragma clang diagnostic ignored "-Wmissing-prototypes" | ||
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#include <metal_stdlib> | ||
#include <simd/simd.h> | ||
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using namespace metal; | ||
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struct Data | ||
{ | ||
float a; | ||
float b; | ||
}; | ||
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constant float X_tmp [[function_constant(0)]]; | ||
constant float X = is_function_constant_defined(X_tmp) ? X_tmp : 4.0; | ||
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struct Data_1 | ||
{ | ||
float a; | ||
float b; | ||
}; | ||
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struct SSBO | ||
{ | ||
Data_1 outdata[1]; | ||
}; | ||
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(2u, 1u, 1u); | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromConstantToStack1(thread T (&dst)[A], constant T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromConstantToThreadGroup1(threadgroup T (&dst)[A], constant T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromStackToStack1(thread T (&dst)[A], thread const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromStackToThreadGroup1(threadgroup T (&dst)[A], thread const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromThreadGroupToStack1(thread T (&dst)[A], threadgroup const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromThreadGroupToThreadGroup1(threadgroup T (&dst)[A], threadgroup const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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kernel void main0(device SSBO& _53 [[buffer(0)]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]]) | ||
{ | ||
Data _25[2] = { Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } }; | ||
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Data _31[2] = { Data{ X, 2.0 }, Data{ 3.0, 5.0 } }; | ||
Data data2[2]; | ||
spvArrayCopyFromStackToStack1(data2, _31); | ||
_53.outdata[gl_WorkGroupID.x].a = _25[gl_LocalInvocationID.x].a + data2[gl_LocalInvocationID.x].a; | ||
_53.outdata[gl_WorkGroupID.x].b = _25[gl_LocalInvocationID.x].b + data2[gl_LocalInvocationID.x].b; | ||
} | ||
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20 changes: 20 additions & 0 deletions
20
reference/opt/shaders-msl/comp/copy-array-of-arrays.force-native-array.comp
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#include <metal_stdlib> | ||
#include <simd/simd.h> | ||
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using namespace metal; | ||
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struct BUF | ||
{ | ||
int a; | ||
float b; | ||
float c; | ||
}; | ||
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u); | ||
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kernel void main0(device BUF& o [[buffer(0)]]) | ||
{ | ||
o.a = 4; | ||
o.b = o.c; | ||
} | ||
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22 changes: 22 additions & 0 deletions
22
reference/opt/shaders-msl/vert/return-array.force-native-array.vert
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#include <metal_stdlib> | ||
#include <simd/simd.h> | ||
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using namespace metal; | ||
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struct main0_out | ||
{ | ||
float4 gl_Position [[position]]; | ||
}; | ||
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struct main0_in | ||
{ | ||
float4 vInput1 [[attribute(1)]]; | ||
}; | ||
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vertex main0_out main0(main0_in in [[stage_in]]) | ||
{ | ||
main0_out out = {}; | ||
out.gl_Position = float4(10.0) + in.vInput1; | ||
return out; | ||
} | ||
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103 changes: 103 additions & 0 deletions
103
reference/shaders-msl-no-opt/vert/pass-array-by-value.force-native-array.vert
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#pragma clang diagnostic ignored "-Wmissing-prototypes" | ||
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#include <metal_stdlib> | ||
#include <simd/simd.h> | ||
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using namespace metal; | ||
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constant float4 _68[4] = { float4(0.0), float4(1.0), float4(2.0), float4(3.0) }; | ||
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struct main0_out | ||
{ | ||
float4 gl_Position [[position]]; | ||
}; | ||
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struct main0_in | ||
{ | ||
int Index1 [[attribute(0)]]; | ||
int Index2 [[attribute(1)]]; | ||
}; | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromConstantToStack1(thread T (&dst)[A], constant T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromConstantToThreadGroup1(threadgroup T (&dst)[A], constant T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromStackToStack1(thread T (&dst)[A], thread const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromStackToThreadGroup1(threadgroup T (&dst)[A], thread const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromThreadGroupToStack1(thread T (&dst)[A], threadgroup const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromThreadGroupToThreadGroup1(threadgroup T (&dst)[A], threadgroup const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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static inline __attribute__((always_inline)) | ||
float4 consume_constant_arrays2(thread const float4 (&positions)[4], thread const float4 (&positions2)[4], thread int& Index1, thread int& Index2) | ||
{ | ||
float4 indexable[4]; | ||
spvArrayCopyFromStackToStack1(indexable, positions); | ||
float4 indexable_1[4]; | ||
spvArrayCopyFromStackToStack1(indexable_1, positions2); | ||
return indexable[Index1] + indexable_1[Index2]; | ||
} | ||
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static inline __attribute__((always_inline)) | ||
float4 consume_constant_arrays(thread const float4 (&positions)[4], thread const float4 (&positions2)[4], thread int& Index1, thread int& Index2) | ||
{ | ||
return consume_constant_arrays2(positions, positions2, Index1, Index2); | ||
} | ||
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vertex main0_out main0(main0_in in [[stage_in]]) | ||
{ | ||
float4 _68_array_copy[4] = { float4(0.0), float4(1.0), float4(2.0), float4(3.0) }; | ||
main0_out out = {}; | ||
float4 LUT2[4]; | ||
LUT2[0] = float4(10.0); | ||
LUT2[1] = float4(11.0); | ||
LUT2[2] = float4(12.0); | ||
LUT2[3] = float4(13.0); | ||
out.gl_Position = consume_constant_arrays(_68_array_copy, LUT2, in.Index1, in.Index2); | ||
return out; | ||
} | ||
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104 changes: 104 additions & 0 deletions
104
reference/shaders-msl/comp/composite-array-initialization.force-native-array.comp
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,104 @@ | ||
#pragma clang diagnostic ignored "-Wmissing-prototypes" | ||
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#include <metal_stdlib> | ||
#include <simd/simd.h> | ||
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using namespace metal; | ||
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struct Data | ||
{ | ||
float a; | ||
float b; | ||
}; | ||
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constant float X_tmp [[function_constant(0)]]; | ||
constant float X = is_function_constant_defined(X_tmp) ? X_tmp : 4.0; | ||
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struct Data_1 | ||
{ | ||
float a; | ||
float b; | ||
}; | ||
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struct SSBO | ||
{ | ||
Data_1 outdata[1]; | ||
}; | ||
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(2u, 1u, 1u); | ||
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constant Data _25[2] = { Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } }; | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromConstantToStack1(thread T (&dst)[A], constant T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromConstantToThreadGroup1(threadgroup T (&dst)[A], constant T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromStackToStack1(thread T (&dst)[A], thread const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromStackToThreadGroup1(threadgroup T (&dst)[A], thread const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromThreadGroupToStack1(thread T (&dst)[A], threadgroup const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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template<typename T, uint A> | ||
inline void spvArrayCopyFromThreadGroupToThreadGroup1(threadgroup T (&dst)[A], threadgroup const T (&src)[A]) | ||
{ | ||
for (uint i = 0; i < A; i++) | ||
{ | ||
dst[i] = src[i]; | ||
} | ||
} | ||
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static inline __attribute__((always_inline)) | ||
Data combine(thread const Data& a, thread const Data& b) | ||
{ | ||
return Data{ a.a + b.a, a.b + b.b }; | ||
} | ||
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kernel void main0(device SSBO& _53 [[buffer(0)]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]]) | ||
{ | ||
Data data[2] = { Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } }; | ||
Data _31[2] = { Data{ X, 2.0 }, Data{ 3.0, 5.0 } }; | ||
Data data2[2]; | ||
spvArrayCopyFromStackToStack1(data2, _31); | ||
Data param = data[gl_LocalInvocationID.x]; | ||
Data param_1 = data2[gl_LocalInvocationID.x]; | ||
Data _73 = combine(param, param_1); | ||
_53.outdata[gl_WorkGroupID.x].a = _73.a; | ||
_53.outdata[gl_WorkGroupID.x].b = _73.b; | ||
} | ||
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