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Update README.md
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HurricanKai authored Aug 30, 2017
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22 changes: 11 additions & 11 deletions README.md
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**Blacksmith Citicens2 Trait**
------------------------------

*Backed by [Citizens2](https://github.com/CitizensDev/Citizens2)*

*Get Latest Build [Jenkins](http://ci.citizensnpcs.co/job/Blacksmith/)*
**Blacksmith Citicens2 Trait**
------------------------------

*Major Builds [Github Releases](https://github.com/HurricanKai/Blacksmith/releases)*
*Backed by [Citizens2](https://github.com/CitizensDev/Citizens2)*
*Get Latest Build [Jenkins](http://ci.citizensnpcs.co/job/Blacksmith/)*
*Major Builds [Github Releases](https://github.com/HurricanKai/Blacksmith/releases)*


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- COST_MESSAGE = Message to Display to Show Cost
- `<price>` gets replaced with the price
- `<item>` gets replaced with the Item
- //TODO: `<MaxDurability>` gets replaced with the Items Max Durabilty
- //TODO: `<Durability` gets replaced with the Items Current Durability
- `<MaxDurability>` gets replaced with the Items Max Durabilty
- `<Durability` gets replaced with the Items Current Durability
- DISABLE_COOLDOWN = true if REFORGE_COOLDOWN shoud be Disabled
- DISABLE_DELAY true if Min and Max -_Reforge_DELAY soud be Ignored
- ENCHANTMENT_MODIFIER = Price Added Per Enchantment Level
- FAIL_CHANCE = Chance to Fail
- FAIL_MESSAGE = Message to Display if Failed
- INSUFFICIENT_FUNDS_MESSAGE = Message to Display if not Enought Money
- INSUFFICIENT_FUNDS_MESSAGE = Message to Display if not Enought
- `<price>` gets replaced with Price
- `<currentfounds>` gets replaced with Current Player Founds
- INVALID_ITEM_MESSAGE = Message to Display if Item is not Valid
- //TODO: `<price>` gets replaced with Price
- //TODO: `<currentfounds>` gets replaced with Current Player Founds
- ITEM_UNEXPECTEDLY_CHANGED_MESSAGE = Error Messaage
- ITEM_UNEXPECTEDLY_CHANGED_MESSAGE = Error Message, gets send if the Item changed while init!
- EXTRA_ENCHANTMENT_CHANCE = Chance to Add a New Enchantment
- MAX_ENCHANTMENTS = Max Enchantments befor unable to Reforge
- MAX_REFORGE_DELAY = Maximum Reforge Delay
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