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psx hierarchy

Pedro edited this page Sep 9, 2016 · 2 revisions

PSX file hierarchy

  • /${*}.str
    • Cinematic
  • /dra.bin
    • Main executable
  • /f_map.bin
    • ??? (probably mini-map related graphics assets)
  • /sd_j010.vb
  • /sd_j010.vh
    • ??? audio
  • /slus_000.67
  • /slpm_860.23
  • /slpm_860.73
  • /system.cnf
    • PSX related files
  • /bin/${*}.bin
    • ??? assets (probably inventory, enemy stats, ...)
  • /bin/f_${*}.bin
    • ??? graphical resources (probably title screen images, itens icons)
  • /boss/${boss}/${boss}.bin
    • Boss Map data
  • /boss/${boss}/f_${boss}.bin
    • Boss Map tiles
  • /boss/${boss}/sd_zk${boss}.vb
  • /boss/${boss}/sd_zk${boss}.vh
    • Boss Map audio
  • /sd/cd1.da
    • ??? (probably points to CD-DA track)
  • /sd/xa_str1.da
    • Soundtrack
  • /servant/${p}_${name}.bin
    • Family related assets
  • /st/${zone}/${zone}.bin
    • Zone Map data
  • /st/${zone}/f_${zone}.bin
    • Zone Map tiles
  • /st/${zone}/sd_zk${zone}.vb
  • /st/${zone}/sd_zk${zone}.vh
    • Zone Map audio
  • /vab/sd_${player}.vb
  • /vab/sd_${player}.vh
    • Character's related audio
  • /xa/draculax.css
    • Generated on disc before recording
    • Will never know even why this was even included....
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