Runtime VRM loader for UnrealEngine4
For packaging, please download from UnrealEngine_VRM4UPlugin repository.
VRM4U is importer for VRM. Also it can load models on runtime.
Document is here(I'm sorry, it's a google translation.)
- Import VRM file
- Animation
- Generate bone, blendshape, swing bone, collision and humanoid rig.
- Switch swing bone type PhysicsAsset/VRMSpringBone.
- Material
- MToon simulated material. No postprocess.
- Mobile
- Vanilla UE4Editor can use VRM on mobile by using BoneMap reduction.
- Available on Forward/Deferred.
- UE4.20 - UE4.27
- Windows, Android, iOS, Mac(by ProjectBuild)
- For packaging, please download from UnrealEngine_VRM4UPlugin repository.
- Drag and drop VRM file.
https://www.youtube.com/watch?v=Qlz0bUSLjss |
MIT | VRM4U |
MIT | JSON for Modern C++ |
3-clause BSD-License | assimp, assimp |
https://github.com/ruyo/UnrealEngine_VRM4UPlugin (Connecting Epic, GitHub Accounts)
https://github.com/ruyo/assimp
Thanks.