Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

implement the KHR_draco_mesh_compression extension #2118

Open
stephengold opened this issue Oct 17, 2023 · 0 comments
Open

implement the KHR_draco_mesh_compression extension #2118

stephengold opened this issue Oct 17, 2023 · 0 comments

Comments

@stephengold
Copy link
Member

Khronos has specified an extension to glTF for loading models that employ Draco mesh compression.

Currently, attempting to load such a model results in warnings and an empty result:

Oct 17, 2023 11:50:50 AM com.jme3.scene.plugins.gltf.CustomContentManager readExtension
WARNING: Could not find loader for extension KHR_draco_mesh_compression

Since the extension may be widely used in the future, it would be nice if jme3-plugins could handle it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants