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app.go
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app.go
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package main
import (
"bufio"
"context"
"crypto/rand"
"encoding/json"
"errors"
"fmt"
"io"
"log"
"math/big"
"os"
"os/exec"
"path/filepath"
"regexp"
"runtime"
"sort"
"strconv"
"strings"
"sync"
"github.com/imagvfx/forge"
wails "github.com/wailsapp/wails/v2/pkg/runtime"
)
type ElemNotExistError struct {
elem string
}
func (e *ElemNotExistError) Error() string {
return fmt.Sprintf("element does not exist: %s", e.elem)
}
// App struct
type App struct {
ctx context.Context
config *Config
host string
user string
session string
program map[string]*Program
state *State
// hold cacheLock before modify cachedEnvs
cacheLock sync.Mutex
cachedEnvs map[string][]string
globalLock sync.Mutex
global map[string]map[string]*forge.Global
thumbnail map[string]*forge.Thumbnail
thumbnailLock sync.Mutex
history []string
historyIdx int
assigned []*forge.Entry
entrySorters map[string]Sorter
}
// NewApp creates a new App application struct
func NewApp(cfg *Config) *App {
program := make(map[string]*Program)
for _, pg := range cfg.Programs {
program[pg.Name] = pg
}
thumbnail := make(map[string]*forge.Thumbnail)
return &App{
config: cfg,
host: cfg.Host,
program: program,
thumbnail: thumbnail,
}
}
// startup is called when the app starts. The context is saved
// so we can call the runtime methods
func (a *App) startup(ctx context.Context) {
a.ctx = ctx
}
// Prepare prepares start up of the app gui.
// It is similar to startup, but I need separate method for functions
// those return error.
func (a *App) Prepare() error {
err := a.readSession()
if err != nil {
return fmt.Errorf("read session: %v", err)
}
err = a.afterLogin()
if err != nil {
return err
}
return nil
}
// ReloadBase reloads base information needed by the app from the host.
func (a *App) ReloadBase(force bool) error {
if !force && a.state.baseLoaded {
return nil
}
var err error
a.state.baseLoaded = false
if a.session == "" {
return nil
}
a.state.Host = a.host
a.state.User, err = getSessionUser(a.host, a.session)
if err != nil {
// may be the session is expired, remove the session then try again.
err := a.removeSession()
if err != nil {
return err
}
a.state.User, err = getSessionUser(a.host, a.session)
if err != nil {
return err
}
return fmt.Errorf("session user: %v", err)
}
progs := make([]string, 0, len(a.program))
for _, p := range a.program {
progs = append(progs, p.Name)
}
sort.Strings(progs)
a.state.Programs = progs
err = a.ReloadGlobals()
if err != nil {
return fmt.Errorf("globals: %v", err)
}
err = a.ReloadUserSetting()
if err != nil {
return fmt.Errorf("user setting: %v", err)
}
err = a.ReloadUserData()
if err != nil {
return fmt.Errorf("user data: %v", err)
}
err = a.ReloadAssigned()
if err != nil {
return fmt.Errorf("search assigned: %v", err)
}
a.state.baseLoaded = true
return nil
}
// GetEntry gets entry info from host.
func (a *App) GetEntry(path string) (*forge.Entry, error) {
ent, err := getEntry(a.host, a.session, path)
if err != nil {
return nil, err
}
return ent, nil
}
func (a *App) GetThumbnail(path string) (*forge.Thumbnail, error) {
a.thumbnailLock.Lock()
defer a.thumbnailLock.Unlock()
thumb := a.thumbnail[path]
if thumb != nil {
return thumb, nil
}
var thumbEnt *forge.Entry
ent, err := a.GetEntry(path)
if err != nil {
return nil, err
}
if ent.HasThumbnail {
thumbEnt = ent
} else {
parents, err := a.ParentEntries(path)
if err != nil {
return nil, err
}
for i := len(parents) - 1; i >= 0; i-- {
ent = parents[i]
if ent.HasThumbnail {
thumbEnt = ent
break
}
}
}
if thumbEnt == nil {
return nil, fmt.Errorf("couldn't find thumbnail: %v", path)
}
thumb = a.thumbnail[thumbEnt.Path]
if thumb != nil {
return thumb, nil
}
thumb, err = getThumbnail(a.host, a.session, thumbEnt.Path)
if err != nil {
return nil, err
}
a.thumbnail[thumbEnt.Path] = thumb
a.thumbnail[path] = thumb
return thumb, nil
}
func (a *App) ReloadGlobals() error {
types, err := getBaseEntryTypes(a.host, a.session)
if err != nil {
return fmt.Errorf("get entry types: %v", err)
}
a.globalLock.Lock()
defer a.globalLock.Unlock()
a.global = make(map[string]map[string]*forge.Global)
for _, t := range types {
globals, err := getGlobals(a.host, a.session, t)
if err != nil {
return fmt.Errorf("get globals: %v", err)
}
global := make(map[string]*forge.Global)
for _, g := range globals {
global[g.Name] = g
}
a.global[t] = global
}
return nil
}
func (a *App) Global(entType, name string) *forge.Global {
a.globalLock.Lock()
defer a.globalLock.Unlock()
global := a.global[entType]
if global == nil {
return nil
}
return global[name]
}
func (a *App) SortEntryProperties(entProps []string, entType string) []string {
filter := a.Global(entType, "property_filter")
if filter == nil {
return entProps
}
order := make(map[string]int)
filterProps := strings.Fields(filter.Value)
for i, p := range filterProps {
order[p] = i
}
sort.Slice(entProps, func(i, j int) bool {
ip := entProps[i]
jp := entProps[j]
io, ok := order[ip]
if !ok {
io = len(entProps)
}
jo, ok := order[jp]
if !ok {
jo = len(entProps)
}
if io == jo {
return ip < jp
}
return io < jo
})
return entProps
}
func (a *App) StatusColor(entType, stat string) string {
possibleStatus := a.Global(entType, "possible_status")
if possibleStatus == nil {
return ""
}
stats := strings.Split(possibleStatus.Value, " ")
for _, s := range stats {
toks := strings.Split(s, ":")
if len(toks) != 2 {
continue
}
name := strings.TrimSpace(toks[0])
color := strings.TrimSpace(toks[1])
if name == stat {
return color
}
}
return ""
}
type State struct {
// Loaded indicates whether last ReloadBase was successful.
baseLoaded bool
Host string
User *forge.User
Programs []string
LegacyPrograms []string
ProgramsInUse []string
RecentPaths []string
Path string
AtLeaf bool
Entries []*forge.Entry
Elements []*Elem
Entry *forge.Entry
ParentEntries []*forge.Entry
Dir string
DirExists bool
Options Options
ExposedProperties map[string][]string
}
func (a *App) State() *State {
return a.state
}
func (a *App) newState() *State {
return &State{
Host: a.host,
Path: "",
Programs: make([]string, 0),
LegacyPrograms: make([]string, 0),
ProgramsInUse: make([]string, 0),
RecentPaths: make([]string, 0),
Entries: make([]*forge.Entry, 0),
Elements: make([]*Elem, 0),
ParentEntries: make([]*forge.Entry, 0),
ExposedProperties: make(map[string][]string),
}
}
// GoTo goes to a path.
func (a *App) GoTo(pth string) error {
if pth == "" {
return fmt.Errorf("please specify path to go")
}
if pth != "/" && strings.HasSuffix(pth, "/") {
pth = pth[:len(pth)-1]
}
if pth == a.state.Path {
return nil
}
entry, err := a.GetEntry(pth)
if err != nil {
return err
}
if len(a.history) > a.historyIdx+1 {
a.history = a.history[:a.historyIdx+1]
}
a.history = append(a.history, pth)
a.historyIdx = len(a.history) - 1
a.state.Path = a.history[a.historyIdx]
a.cacheLock.Lock()
a.cachedEnvs = make(map[string][]string)
a.cacheLock.Unlock()
err = a.loadEntry(entry)
if err != nil {
return err
}
return nil
}
// GoBack goes back to the previous path in history.
func (a *App) GoBack() error {
if a.historyIdx < 0 {
// there is race condition I couldn't fix unfortunately
a.historyIdx = 0
}
if a.historyIdx <= 0 {
return fmt.Errorf("no previous entry")
}
pth := a.history[a.historyIdx-1]
entry, err := a.GetEntry(pth)
if err != nil {
return err
}
a.historyIdx--
a.state.Path = pth
err = a.loadEntry(entry)
if err != nil {
return err
}
return nil
}
// GoForward goes again to the forward path in history.
func (a *App) GoForward() error {
if a.historyIdx > len(a.history)-1 {
// there is race condition I couldn't fix unfortunately
a.historyIdx = len(a.history) - 1
}
if a.historyIdx >= len(a.history)-1 {
return fmt.Errorf("no next entry")
}
pth := a.history[a.historyIdx+1]
entry, err := a.GetEntry(pth)
if err != nil {
return err
}
a.historyIdx++
a.state.Path = pth
err = a.loadEntry(entry)
if err != nil {
return err
}
return nil
}
// SetAssignedOnly set assignedOnly option enabled/disabled.
func (a *App) SetAssignedOnly(only bool) error {
a.state.Options.AssignedOnly = only
value, err := json.Marshal(only)
if err != nil {
return err
}
err = setUserData(a.host, a.session, a.user, "options.assigned_only", string(value))
if err != nil {
return err
}
return nil
}
// ListEntries shows sub entries of an entry,
// it shows only paths to assigned entries when the options is enabled.
func (a *App) ListEntries(path string) ([]*forge.Entry, error) {
subs, err := a.ListAllEntries(path)
if err != nil {
return nil, err
}
vis := make(map[string]bool)
if a.state.Options.AssignedOnly {
paths := a.subAssigned(path)
for _, p := range paths {
vis[p] = true
}
}
ents := make([]*forge.Entry, 0, len(subs))
for _, e := range subs {
if a.state.Options.AssignedOnly {
if !vis[e.Path] {
continue
}
}
ents = append(ents, e)
}
return ents, nil
}
// ListAllEntries shows all sub entries of an entry.
func (a *App) ListAllEntries(path string) ([]*forge.Entry, error) {
ents, err := subEntries(a.host, a.session, path)
if err != nil {
return nil, err
}
sort.Slice(ents, func(i, j int) bool {
cmp := strings.Compare(ents[i].Type, ents[j].Type)
if cmp != 0 {
return cmp < 0
}
sorter := a.entrySorters[ents[i].Type]
dir := 1
if sorter.Descending {
dir = -1
}
cmp = func() int {
prop := sorter.Property
if prop == "" {
return 0
}
ip := ents[i].Property[prop]
jp := ents[j].Property[prop]
if ip == nil {
return -1
}
if jp == nil {
return 1
}
cmp = strings.Compare(ip.Type, jp.Type)
if cmp != 0 {
return cmp
}
if ip.Value == "" {
cmp++
}
if jp.Value == "" {
cmp--
}
if cmp != 0 {
// non-existing value shouldn't take priority over existing value.
dir = 1
return cmp
}
if ip.Type == "int" {
iv, _ := strconv.Atoi(ip.Value)
jv, _ := strconv.Atoi(jp.Value)
if iv < jv {
return -1
}
if iv > jv {
return 1
}
return 0
}
return strings.Compare(ip.Value, jp.Value)
}()
if cmp != 0 {
return dir*cmp < 0
}
cmp = strings.Compare(ents[i].Name(), ents[j].Name())
if cmp != 0 {
return dir*cmp < 0
}
return true
})
return ents, nil
}
type Sorter struct {
Property string
Descending bool
}
func (a *App) makeEntrySorters(entryPageSortProperty map[string]string) map[string]Sorter {
sorters := make(map[string]Sorter)
for typ, prop := range entryPageSortProperty {
if prop == "" {
continue
}
desc := false
prefix := string(prop[0])
if prefix == "+" {
} else if prefix == "-" {
desc = true
} else {
continue
}
prop = prop[1:]
sorters[typ] = Sorter{Property: prop, Descending: desc}
}
return sorters
}
// subAssigned returns sub entry paths to assigned entries only.
func (a *App) subAssigned(path string) []string {
dir := strings.TrimSuffix(path, "/")
subs := make(map[string]bool)
for _, e := range a.assigned {
pth := strings.TrimSuffix(e.Path, "/")
if e.Path == dir {
continue
}
if !strings.HasPrefix(pth, dir+"/") {
continue
}
rest := strings.TrimPrefix(pth, dir+"/")
toks := strings.SplitN(rest, "/", 2)
sub := toks[0]
subs[sub] = true
}
paths := make([]string, 0)
for sub := range subs {
paths = append(paths, dir+"/"+sub)
}
sort.Strings(paths)
return paths
}
// ParentEntries get parent entries of an entry.
func (a *App) ParentEntries(path string) ([]*forge.Entry, error) {
parents, err := parentEntries(a.host, a.session, path)
if err != nil {
return nil, err
}
return parents, nil
}
// ReloadAssigned searches entries from host those have logged in user as assignee.
func (a *App) ReloadAssigned() error {
query := "assignee=" + a.user
ents, err := searchEntries(a.host, a.session, query)
if err != nil {
return err
}
a.assigned = ents
return nil
}
// SessionInfo is a session info of logged in user.
type SessionInfo struct {
User string
Session string
}
// Login waits to login and return the logged in user name.
func (a *App) Login() (string, error) {
key, err := GenerateRandomString(64)
if err != nil {
return "", err
}
err = a.OpenLoginPage(key)
if err != nil {
return "", fmt.Errorf("open login page: %v", err)
}
err = a.WaitLogin(key)
if err != nil {
return "", fmt.Errorf("wait login: %v", err)
}
err = a.writeSession()
if err != nil {
return "", fmt.Errorf("write session: %v", err)
}
err = a.afterLogin()
if err != nil {
return "", err
}
fmt.Println("login done")
return a.user, nil
}
func (a *App) afterLogin() error {
err := ensureUserDataSection(a.host, a.session, a.user)
if err != nil {
return fmt.Errorf("ensure user data section: %v", err)
}
a.state = a.newState()
err = a.ReloadBase(true)
if err != nil {
return fmt.Errorf("reload base: %v", err)
}
path := "/"
if len(a.state.RecentPaths) != 0 {
path = a.state.RecentPaths[0]
}
err = a.GoTo(path) // at least one page needed in history
if err != nil {
// the entry might be deleted, or in an unrecoverable state.
// start from root instead.
err = a.GoTo("/")
if err != nil {
return err
}
return nil
}
return nil
}
func (a *App) ReloadEntry() error {
pth := "/"
if len(a.history) != 0 {
pth = a.history[a.historyIdx]
}
entry, err := a.GetEntry(pth)
if err != nil {
return err
}
return a.loadEntry(entry)
}
func (a *App) loadEntry(entry *forge.Entry) error {
if entry == nil {
return fmt.Errorf("nil entry")
}
err := a.ReloadBase(false)
if err != nil {
return err
}
path := a.state.Path
a.state.Entry = entry
a.state.AtLeaf = false
if a.state.Entry.Type == a.config.LeafEntryType {
a.state.AtLeaf = true
}
a.state.ParentEntries, err = a.ParentEntries(path)
if err != nil {
return err
}
a.state.Entries = []*forge.Entry{}
a.state.Elements = []*Elem{}
// we only can have either entries or elements by design.
if a.state.AtLeaf {
a.state.Elements, err = a.ListElements(path)
} else {
a.state.Entries, err = a.ListEntries(path)
}
if err != nil {
return err
}
return nil
}
// OpenLoginPage shows login page to user.
func (a *App) OpenLoginPage(key string) error {
return openPath("https://" + a.host + "/login?app_session_key=" + key)
}
// WaitLogin waits until the user log in.
func (a *App) WaitLogin(key string) error {
info, err := appLogin(a.host, key)
if err != nil {
return err
}
a.user = info.User
a.session = info.Session
return nil
}
// readSession reads session from a config file.
func (a *App) readSession() error {
data, err := readConfigFile("session")
if err != nil {
return err
}
if len(data) == 0 {
return nil
}
toks := strings.Split(string(data), " ")
if len(toks) != 2 {
return fmt.Errorf("invalid session")
}
a.user = toks[0]
a.session = toks[1]
return nil
}
// writeSession writes session to a config file.
func (a *App) writeSession() error {
data := []byte(a.user + " " + a.session)
err := writeConfigFile("session", data)
if err != nil {
return err
}
return nil
}
// removeSession removes sesson config file.
func (a *App) removeSession() error {
a.user = ""
a.session = ""
err := removeConfigFile("session")
if err != nil {
return err
}
return nil
}
// Options are options of the app those will remembered by config files.
// Note that options those are closely related with the user will remembered by host instead.
type Options struct {
AssignedOnly bool
}
func (a *App) ReloadUserData() error {
sec, err := getUserDataSection(a.host, a.session, a.user, "canal")
if err != nil {
return err
}
err = json.Unmarshal([]byte(sec.Data["options.assigned_only"]), &a.state.Options.AssignedOnly)
if err != nil {
// Empty or invalid data. Set the default value.
a.state.Options.AssignedOnly = false
}
a.state.ExposedProperties = make(map[string][]string)
for key, data := range sec.Data {
_, entType, found := strings.Cut(key, "exposed_properties.")
if !found {
continue
}
var props []string
err = json.Unmarshal([]byte(data), &props)
if err != nil {
// Invalid data. Set the default value.
props = make([]string, 0)
}
a.state.ExposedProperties[entType] = props
}
return nil
}
func (a *App) ToggleExposeProperty(entType, prop string) error {
props := a.state.ExposedProperties[entType]
if props == nil {
props = make([]string, 0)
}
idx := -1
for i, p := range props {
if p == prop {
idx = i
break
}
}
if idx == -1 {
props = append(props, prop)
} else {
props = append(props[:idx], props[idx+1:]...)
}
data, err := json.Marshal(props)
if err != nil {
return err
}
err = setUserData(a.host, a.session, a.user, "exposed_properties."+entType, string(data))
if err != nil {
return err
}
a.state.ExposedProperties[entType] = props
return nil
}
// addRecentPath adds a path to head of recent paths.
// If the path has already in recent paths, it will move to head instead.
func (a *App) addRecentPath(path string) error {
err := arrangeRecentPaths(a.host, a.session, path, 0)
if err != nil {
return err
}
paths := make([]string, 0)
for _, pth := range a.state.RecentPaths {
if path != pth {
paths = append(paths, pth)
}
}
a.state.RecentPaths = append([]string{path}, paths...)
return nil
}
// Logout forgets session info of latest logged in user.
func (a *App) Logout() error {
a.assigned = nil
a.state = a.newState()
err := a.removeSession()
if err != nil {
return err
}
return nil
}
// GenerateRandomString returns random string that has length 'n', using alpha-numeric characters.
func GenerateRandomString(n int) (string, error) {
const letters = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
ret := make([]byte, n)
for i := 0; i < n; i++ {
num, err := rand.Int(rand.Reader, big.NewInt(int64(len(letters))))
if err != nil {
return "", err
}
ret[i] = letters[num.Int64()]
}
return string(ret), nil
}
// Program is a program info.
type Program struct {
Name string
NotFound bool
Ext string
CreateCmd []string
OpenCmd []string
}
// Program returns a Program of given name.
// It will return error when not found the program or it is incompleted.
func (a *App) Program(prog string) *Program {
return a.program[prog]
}
func (a *App) legacyPrograms(programs []string) []string {
legacy := make([]string, 0)
for _, prog := range programs {
if a.program[prog] == nil {
legacy = append(legacy, prog)
}
}
return legacy
}
// ReloadUserSetting get user setting from host, and remember it.
func (a *App) ReloadUserSetting() error {
setting, err := getUserSetting(a.host, a.session, a.user)
if err != nil {
return err
}
a.state.LegacyPrograms = a.legacyPrograms(setting.ProgramsInUse)
a.state.ProgramsInUse = setting.ProgramsInUse
a.state.RecentPaths = setting.RecentPaths
a.entrySorters = a.makeEntrySorters(setting.EntryPageSortProperty)
return nil
}
// AddProgramInUse adds a in-use program to where user wants.
func (a *App) AddProgramInUse(prog string, at int) error {
err := arrangeProgramInUse(a.host, a.session, prog, at)
if err != nil {
return err
}
key := func(s string) string { return s }
a.state.ProgramsInUse = forge.Arrange(a.state.ProgramsInUse, prog, at, key, false)
return nil
}
// RemoveProgramInUse removes a in-use program.
func (a *App) RemoveProgramInUse(prog string) error {
err := arrangeProgramInUse(a.host, a.session, prog, -1)
if err != nil {
return err
}
key := func(s string) string { return s }
a.state.ProgramsInUse = forge.Arrange(a.state.ProgramsInUse, prog, -1, key, false)
return nil
}
// getEnv get value of an environment variable from `env`.
// It returns an empty string if it does not find the variable.
func getEnv(key string, env []string) string {
for i := len(env) - 1; i >= 0; i-- {
e := env[i]
kv := strings.SplitN(e, "=", -1)
if len(kv) != 2 {
continue
}
k := strings.TrimSpace(kv[0])
v := strings.TrimSpace(kv[1])
if k == key {
return v
}
}
return ""
}
// setEnv set value of an environment variable to `env`.
func setEnv(key, val string, env []string) []string {
idx := -1
for i := len(env) - 1; i >= 0; i-- {
e := env[i]
kv := strings.SplitN(e, "=", -1)
if len(kv) != 2 {
continue
}
k := strings.TrimSpace(kv[0])
if k == key {
idx = i
break
}
}
if idx < 0 {
env = append(env, key+"="+val)
return env
}
env[idx] = key + "=" + val
return env
}
// evalEnvString fills environment variables of a string.
func evalEnvString(v string, env []string) string {
reA := regexp.MustCompile(`[$]\w+`)
reB := regexp.MustCompile(`[$][{]\w+[}]`)
for {
a := reA.FindStringIndex(v)
b := reB.FindStringIndex(v)
if a == nil && b == nil {
break
}
var idxs []int
if a != nil && b != nil {
if a[0] < b[0] {
idxs = a
} else {
idxs = b
}
} else {
if a != nil {
idxs = a
}
if b != nil {
idxs = b
}
}
s := idxs[0]
e := idxs[1]
pre := v[:s]
post := v[e:]
envk := v[s+1 : e]
envk = strings.TrimPrefix(envk, "{")
envk = strings.TrimSuffix(envk, "}")
envv := getEnv(envk, env)
v = pre + envv + post
}
return v
}
// EntryEnvirons gets environs from an entry.
func (a *App) EntryEnvirons(path string) ([]string, error) {
// check cached environs first to make only one query per path.
// The cache is remained until user reloaded or moved to other entry.
env := os.Environ()
forgeEnv, err := entryEnvirons(a.host, a.session, path)
if err != nil {
return nil, err
}
for _, e := range forgeEnv {
env = setEnv(e.Name, e.Eval, env)
}
for _, e := range a.config.Envs {
kv := strings.SplitN(e, "=", 2)
env = setEnv(kv[0], kv[1], env)
}
sec, err := getUserDataSection(a.host, a.session, a.user, "environ")
if err != nil {
// TODO: shouldn't rely on error messages.
if err.Error() != "user data section is not exists: environ" {
return nil, err
}
}
if sec != nil {
for key, val := range sec.Data {
env = setEnv(key, val, env)
}
}