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AffinityPanel.c
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AffinityPanel.c
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/*
htop - AffinityPanel.c
(C) 2004-2011 Hisham H. Muhammad
Released under the GNU GPLv2+, see the COPYING file
in the source distribution for its full text.
*/
#include "config.h" // IWYU pragma: keep
#include "AffinityPanel.h"
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include "CRT.h"
#include "FunctionBar.h"
#include "Object.h"
#include "ProvideCurses.h"
#include "RichString.h"
#include "Settings.h"
#include "Vector.h"
#include "XUtils.h"
#ifdef HAVE_LIBHWLOC
#include <hwloc.h>
#include <hwloc/bitmap.h>
#endif
typedef struct MaskItem_ {
Object super;
char* text;
char* indent; /* used also as an condition whether this is a tree node */
int value; /* tri-state: 0 - off, 1 - some set, 2 - all set */
int sub_tree; /* tri-state: 0 - no sub-tree, 1 - open sub-tree, 2 - closed sub-tree */
Vector* children;
#ifdef HAVE_LIBHWLOC
bool ownCpuset;
hwloc_bitmap_t cpuset;
#else
int cpu;
#endif
} MaskItem;
static void MaskItem_delete(Object* cast) {
MaskItem* this = (MaskItem*) cast;
free(this->text);
free(this->indent);
Vector_delete(this->children);
#ifdef HAVE_LIBHWLOC
if (this->ownCpuset)
hwloc_bitmap_free(this->cpuset);
#endif
free(this);
}
static void MaskItem_display(const Object* cast, RichString* out) {
const MaskItem* this = (const MaskItem*)cast;
assert (this != NULL);
RichString_appendAscii(out, CRT_colors[CHECK_BOX], "[");
if (this->value == 2) {
RichString_appendAscii(out, CRT_colors[CHECK_MARK], "x");
} else if (this->value == 1) {
RichString_appendAscii(out, CRT_colors[CHECK_MARK], "o");
} else {
RichString_appendAscii(out, CRT_colors[CHECK_MARK], " ");
}
RichString_appendAscii(out, CRT_colors[CHECK_BOX], "]");
RichString_appendAscii(out, CRT_colors[CHECK_TEXT], " ");
if (this->indent) {
RichString_appendWide(out, CRT_colors[PROCESS_TREE], this->indent);
RichString_appendWide(out, CRT_colors[PROCESS_TREE],
this->sub_tree == 2
? CRT_treeStr[TREE_STR_OPEN]
: CRT_treeStr[TREE_STR_SHUT]);
RichString_appendAscii(out, CRT_colors[CHECK_TEXT], " ");
}
RichString_appendWide(out, CRT_colors[CHECK_TEXT], this->text);
}
static const ObjectClass MaskItem_class = {
.display = MaskItem_display,
.delete = MaskItem_delete
};
#ifdef HAVE_LIBHWLOC
static MaskItem* MaskItem_newMask(const char* text, const char* indent, hwloc_bitmap_t cpuset, bool owner) {
MaskItem* this = AllocThis(MaskItem);
this->text = xStrdup(text);
this->indent = xStrdup(indent); /* nonnull for tree node */
this->value = 0;
this->ownCpuset = owner;
this->cpuset = cpuset;
this->sub_tree = hwloc_bitmap_weight(cpuset) > 1 ? 1 : 0;
this->children = Vector_new(Class(MaskItem), true, DEFAULT_SIZE);
return this;
}
#endif
static MaskItem* MaskItem_newSingleton(const char* text, int cpu, bool isSet) {
MaskItem* this = AllocThis(MaskItem);
this->text = xStrdup(text);
this->indent = NULL; /* not a tree node */
this->sub_tree = 0;
this->children = Vector_new(Class(MaskItem), true, DEFAULT_SIZE);
#ifdef HAVE_LIBHWLOC
this->ownCpuset = true;
this->cpuset = hwloc_bitmap_alloc();
hwloc_bitmap_set(this->cpuset, cpu);
#else
this->cpu = cpu;
#endif
this->value = isSet ? 2 : 0;
return this;
}
typedef struct AffinityPanel_ {
Panel super;
Machine* host;
bool topoView;
Vector* cpuids;
unsigned width;
#ifdef HAVE_LIBHWLOC
MaskItem* topoRoot;
hwloc_const_cpuset_t allCpuset;
hwloc_bitmap_t workCpuset;
#endif
} AffinityPanel;
static void AffinityPanel_delete(Object* cast) {
AffinityPanel* this = (AffinityPanel*) cast;
Panel* super = (Panel*) this;
Panel_done(super);
Vector_delete(this->cpuids);
#ifdef HAVE_LIBHWLOC
hwloc_bitmap_free(this->workCpuset);
MaskItem_delete((Object*) this->topoRoot);
#endif
free(this);
}
#ifdef HAVE_LIBHWLOC
static void AffinityPanel_updateItem(AffinityPanel* this, MaskItem* item) {
Panel* super = (Panel*) this;
item->value = hwloc_bitmap_isincluded(item->cpuset, this->workCpuset) ? 2 :
hwloc_bitmap_intersects(item->cpuset, this->workCpuset) ? 1 : 0;
Panel_add(super, (Object*) item);
}
static void AffinityPanel_updateTopo(AffinityPanel* this, MaskItem* item) {
AffinityPanel_updateItem(this, item);
if (item->sub_tree == 2)
return;
for (int i = 0; i < Vector_size(item->children); i++)
AffinityPanel_updateTopo(this, (MaskItem*) Vector_get(item->children, i));
}
#endif
static void AffinityPanel_update(AffinityPanel* this, bool keepSelected) {
Panel* super = (Panel*) this;
FunctionBar_setLabel(super->currentBar, KEY_F(3), this->topoView ? "Collapse/Expand" : "");
int oldSelected = Panel_getSelectedIndex(super);
Panel_prune(super);
#ifdef HAVE_LIBHWLOC
if (this->topoView) {
AffinityPanel_updateTopo(this, this->topoRoot);
} else {
for (int i = 0; i < Vector_size(this->cpuids); i++) {
AffinityPanel_updateItem(this, (MaskItem*) Vector_get(this->cpuids, i));
}
}
#else
Panel_splice(super, this->cpuids);
#endif
if (keepSelected)
Panel_setSelected(super, oldSelected);
super->needsRedraw = true;
}
static HandlerResult AffinityPanel_eventHandler(Panel* super, int ch) {
AffinityPanel* this = (AffinityPanel*) super;
HandlerResult result = IGNORED;
MaskItem* selected = (MaskItem*) Panel_getSelected(super);
bool keepSelected = true;
switch (ch) {
case KEY_MOUSE:
case KEY_RECLICK:
case ' ':
#ifdef HAVE_LIBHWLOC
if (selected->value == 2) {
/* Item was selected, so remove this mask from the top cpuset. */
hwloc_bitmap_andnot(this->workCpuset, this->workCpuset, selected->cpuset);
selected->value = 0;
} else {
/* Item was not or only partial selected, so set all bits from this object
in the top cpuset. */
hwloc_bitmap_or(this->workCpuset, this->workCpuset, selected->cpuset);
selected->value = 2;
}
#else
selected->value = selected->value ? 0 : 2; /* toggle between 0 and 2 */
#endif
result = HANDLED;
break;
#ifdef HAVE_LIBHWLOC
case KEY_F(1):
hwloc_bitmap_copy(this->workCpuset, this->allCpuset);
result = HANDLED;
break;
case KEY_F(2):
this->topoView = !this->topoView;
keepSelected = false;
result = HANDLED;
break;
case KEY_F(3):
case '-':
case '+':
if (selected->sub_tree)
selected->sub_tree = 1 + !(selected->sub_tree - 1); /* toggle between 1 and 2 */
result = HANDLED;
break;
#endif
case 0x0a:
case 0x0d:
case KEY_ENTER:
result = BREAK_LOOP;
break;
}
if (HANDLED == result)
AffinityPanel_update(this, keepSelected);
return result;
}
#ifdef HAVE_LIBHWLOC
static MaskItem* AffinityPanel_addObject(AffinityPanel* this, hwloc_obj_t obj, unsigned indent, MaskItem* parent) {
const char* type_name = hwloc_obj_type_string(obj->type);
const char* index_prefix = "#";
unsigned depth = obj->depth;
unsigned index = obj->logical_index;
size_t off = 0, left = 10 * depth;
char buf[64], indent_buf[left + 1];
if (obj->type == HWLOC_OBJ_PU) {
index = Settings_cpuId(this->host->settings, obj->os_index);
type_name = "CPU";
index_prefix = "";
}
indent_buf[0] = '\0';
if (depth > 0) {
for (unsigned i = 1; i < depth; i++) {
xSnprintf(&indent_buf[off], left, "%s ", (indent & (1U << i)) ? CRT_treeStr[TREE_STR_VERT] : " ");
size_t len = strlen(&indent_buf[off]);
off += len;
left -= len;
}
xSnprintf(&indent_buf[off], left, "%s",
obj->next_sibling ? CRT_treeStr[TREE_STR_RTEE] : CRT_treeStr[TREE_STR_BEND]);
// Uncomment when further appending to indent_buf
//size_t len = strlen(&indent_buf[off]);
//off += len;
//left -= len;
}
xSnprintf(buf, sizeof(buf), "%s %s%u", type_name, index_prefix, index);
MaskItem* item = MaskItem_newMask(buf, indent_buf, obj->complete_cpuset, false);
if (parent)
Vector_add(parent->children, item);
if (item->sub_tree && parent && parent->sub_tree == 1) {
/* if obj is fully included or fully excluded, collapse the item */
hwloc_bitmap_t result = hwloc_bitmap_alloc();
hwloc_bitmap_and(result, obj->complete_cpuset, this->workCpuset);
int weight = hwloc_bitmap_weight(result);
hwloc_bitmap_free(result);
if (weight == 0 || weight == (hwloc_bitmap_weight(this->workCpuset) + hwloc_bitmap_weight(obj->complete_cpuset))) {
item->sub_tree = 2;
}
}
/* "[x] " + "|- " * depth + ("- ")?(if root node) + name */
unsigned width = 4 + 3 * depth + (2 * !depth) + strlen(buf);
if (width > this->width) {
this->width = width;
}
return item;
}
static MaskItem* AffinityPanel_buildTopology(AffinityPanel* this, hwloc_obj_t obj, unsigned indent, MaskItem* parent) {
MaskItem* item = AffinityPanel_addObject(this, obj, indent, parent);
if (obj->next_sibling) {
indent |= (1U << obj->depth);
} else {
indent &= ~(1U << obj->depth);
}
for (unsigned i = 0; i < obj->arity; i++) {
AffinityPanel_buildTopology(this, obj->children[i], indent, item);
}
return parent == NULL ? item : NULL;
}
#endif
const PanelClass AffinityPanel_class = {
.super = {
.extends = Class(Panel),
.delete = AffinityPanel_delete
},
.eventHandler = AffinityPanel_eventHandler
};
static const char* const AffinityPanelFunctions[] = {
"Set ",
"Cancel ",
#ifdef HAVE_LIBHWLOC
"All",
"Topology",
" ",
#endif
NULL
};
static const char* const AffinityPanelKeys[] = {"Enter", "Esc", "F1", "F2", "F3"};
static const int AffinityPanelEvents[] = {13, 27, KEY_F(1), KEY_F(2), KEY_F(3)};
Panel* AffinityPanel_new(Machine* host, const Affinity* affinity, int* width) {
AffinityPanel* this = AllocThis(AffinityPanel);
Panel* super = (Panel*) this;
Panel_init(super, 1, 1, 1, 1, Class(MaskItem), false, FunctionBar_new(AffinityPanelFunctions, AffinityPanelKeys, AffinityPanelEvents));
this->host = host;
/* defaults to 15, this also includes the gap between the panels,
* but this will be added by the caller */
this->width = 14;
this->cpuids = Vector_new(Class(MaskItem), true, DEFAULT_SIZE);
#ifdef HAVE_LIBHWLOC
this->topoView = host->settings->topologyAffinity;
#else
this->topoView = false;
#endif
#ifdef HAVE_LIBHWLOC
this->allCpuset = hwloc_topology_get_complete_cpuset(host->topology);
this->workCpuset = hwloc_bitmap_alloc();
#endif
Panel_setHeader(super, "Use CPUs:");
unsigned int curCpu = 0;
for (unsigned int i = 0; i < host->existingCPUs; i++) {
if (!Machine_isCPUonline(host, i))
continue;
char number[16];
xSnprintf(number, 9, "CPU %d", Settings_cpuId(host->settings, i));
unsigned cpu_width = 4 + strlen(number);
if (cpu_width > this->width) {
this->width = cpu_width;
}
bool isSet = false;
if (curCpu < affinity->used && affinity->cpus[curCpu] == i) {
#ifdef HAVE_LIBHWLOC
hwloc_bitmap_set(this->workCpuset, i);
#endif
isSet = true;
curCpu++;
}
MaskItem* cpuItem = MaskItem_newSingleton(number, i, isSet);
Vector_add(this->cpuids, (Object*) cpuItem);
}
#ifdef HAVE_LIBHWLOC
this->topoRoot = AffinityPanel_buildTopology(this, hwloc_get_root_obj(host->topology), 0, NULL);
#endif
if (width) {
*width = this->width;
}
AffinityPanel_update(this, false);
return super;
}
Affinity* AffinityPanel_getAffinity(Panel* super, Machine* host) {
const AffinityPanel* this = (AffinityPanel*) super;
Affinity* affinity = Affinity_new(host);
#ifdef HAVE_LIBHWLOC
int i;
hwloc_bitmap_foreach_begin(i, this->workCpuset)
Affinity_add(affinity, (unsigned)i);
hwloc_bitmap_foreach_end();
#else
for (int i = 0; i < Vector_size(this->cpuids); i++) {
const MaskItem* item = (const MaskItem*)Vector_get(this->cpuids, i);
if (item->value) {
Affinity_add(affinity, item->cpu);
}
}
#endif
return affinity;
}