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# github.com/go-gl/gl
In file included from $WORK/github.com/go-gl/gl/_obj/_cgo_export.c:2:0:
./debugoutput.go: In function ‘glDebugMessageCB’:
./debugoutput.go:26:28: warning: passing argument 1 of ‘__glewDebugMessageCallbackARB’ from incompatible pointer type
// glDebugMessageCallbackARB(debugProcCB, NULL);
^
./debugoutput.go:26:28: note: expected ‘GLDEBUGPROCARB’ but argument is of type ‘void (*)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, void *)’
# github.com/go-gl/gl
./debugoutput.go: In function ‘glDebugMessageCB’:
./debugoutput.go:26:28: warning: passing argument 1 of ‘__glewDebugMessageCallbackARB’ from incompatible pointer type
// glDebugMessageCallbackARB(debugProcCB, NULL);
^
./debugoutput.go:26:28: note: expected ‘GLDEBUGPROCARB’ but argument is of type ‘void (*)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, void *)’
# github.com/go-gl/gl
./gl_arb_sparse_texture.go:35: too many arguments in call to _Cfunc_glTexturePageCommitmentEXT
go build 6.98s user 0.90s system 75% cpu 10.460 total
glew-1.11.0-1
I also tried the glew-1.10 branch of go-gl without success.
The text was updated successfully, but these errors were encountered:
glew-1.11.0-1
I also tried the glew-1.10 branch of go-gl without success.
The text was updated successfully, but these errors were encountered: