We want to make contributing to this project as easy and transparent as possible.
We actively welcome your pull requests. Here's the procedure to submit pull requests to IGL:
- Submit an issue describing your proposed changes.
- The repo owner will respond to your issue.
- If your proposed changes are accepted, fork the repo and develop & test your changes.
- If you've added code that should be tested, add tests (and ensure they do pass).
- Verify your changes work as expected on all relevant rendering backends, and also test them when any combination of backends is disabled using the
IGL_WITH_*
CMake options. - If you've changed APIs, update the documentation.
- Make sure your code lints (run
clang-format
or use.clang-format
in Visual Studio). - If you haven't already, complete the Contributor License Agreement ("CLA").
- Please respect
// @fb-only
comments and do not delete them! - Open a pull request.
One of our design objectives is that IGL itself should have as few dependencies as possible. No new third-party dependencies will be accepted unless they are absolutely critical to the core functionality of IGL.
In order to accept your pull request, we need you to submit a CLA. You only need to do this once to work on any of Facebook's open source projects.
Complete your CLA here: https://code.facebook.com/cla
We use GitHub issues to track public bugs. Please ensure your description is clear and has sufficient instructions to be able to reproduce the issue.
Facebook has a bounty program for the safe disclosure of security bugs. In those cases, please go through the process outlined on that page and do not file a public issue.
By contributing to igl, you agree that your contributions will be licensed under the LICENSE file in the root directory of this source tree.