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CONTRIBUTING.md

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Contributing to IGL

We want to make contributing to this project as easy and transparent as possible.

Pull Requests

We actively welcome your pull requests. Here's the procedure to submit pull requests to IGL:

  1. Submit an issue describing your proposed changes.
  2. The repo owner will respond to your issue.
  3. If your proposed changes are accepted, fork the repo and develop & test your changes.
  4. If you've added code that should be tested, add tests (and ensure they do pass).
  5. Verify your changes work as expected on all relevant rendering backends, and also test them when any combination of backends is disabled using the IGL_WITH_* CMake options.
  6. If you've changed APIs, update the documentation.
  7. Make sure your code lints (run clang-format or use .clang-format in Visual Studio).
  8. If you haven't already, complete the Contributor License Agreement ("CLA").
  9. Please respect // @fb-only comments and do not delete them!
  10. Open a pull request.

Dependencies

One of our design objectives is that IGL itself should have as few dependencies as possible. No new third-party dependencies will be accepted unless they are absolutely critical to the core functionality of IGL.

Contributor License Agreement ("CLA")

In order to accept your pull request, we need you to submit a CLA. You only need to do this once to work on any of Facebook's open source projects.

Complete your CLA here: https://code.facebook.com/cla

Issues

We use GitHub issues to track public bugs. Please ensure your description is clear and has sufficient instructions to be able to reproduce the issue.

Facebook has a bounty program for the safe disclosure of security bugs. In those cases, please go through the process outlined on that page and do not file a public issue.

License

By contributing to igl, you agree that your contributions will be licensed under the LICENSE file in the root directory of this source tree.