-
Notifications
You must be signed in to change notification settings - Fork 3
/
core.lua
271 lines (237 loc) · 5.59 KB
/
core.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
local _, MoveAny = ...
local colors = {}
colors["bg"] = {0.03, 0.03, 0.03}
colors["se"] = {1.0, 1.0, 0.0}
colors["el"] = {0.6, 0.84, 1.0}
colors["hidden"] = {1.0, 0.0, 0.0}
colors["clickthrough"] = {0.2, 0.2, 1.0}
function MoveAny:GetColor(key)
return colors[key][1], colors[key][2], colors[key][3]
end
local MADF = {}
function MoveAny:GetDragFrames()
return MADF
end
--[[ HIDEPANEL ]]
local MAHIDDEN = CreateFrame("Frame", "MAHIDDEN")
MAHIDDEN:Hide()
MAHIDDEN.unit = "player"
MAHIDDEN.auraRows = 0
--[[ HIDEPANEL ]]
--[[ NEW ]]
local MAUIP = CreateFrame("Frame", "UIParent")
MAUIP:SetAllPoints(UIParent)
MAUIP.unit = "player"
MAUIP.auraRows = 0
function MoveAny:SetMAUIPAlpha(alpha)
if UIParent:IsShown() then
MAUIP:SetAlpha(alpha)
else
MAUIP:SetAlpha(0)
end
end
local uiscalecvar = CreateFrame("Frame")
uiscalecvar:RegisterEvent("CVAR_UPDATE")
uiscalecvar:SetScript(
"OnEvent",
function(self, event, target, value)
if event == "CVAR_UPDATE" and (target == "uiScale" or target == "useUiScale") then
if MoveAny:GetCVar("useUiScale") == "1" then
MAUIP:SetScale(MoveAny:GetCVar("uiScale"))
else
MAUIP:SetScale(UIParent:GetScale())
end
MoveAny:UpdateGrid()
end
end
)
hooksecurefunc(
UIParent,
"SetScale",
function(sel, scale)
if InCombatLockdown() and sel:IsProtected() then return false end
if MoveAny:GetCVar("useUiScale") == "0" and type(scale) == "number" then
MAUIP:SetScale(scale)
end
end
)
if MoveAny:GetCVar("useUiScale") == "1" then
MAUIP:SetScale(MoveAny:GetCVar("uiScale"))
else
C_Timer.After(
0,
function()
MAUIP:SetScale(UIParent:GetScale())
end
)
end
MoveAny:SetMAUIPAlpha(UIParent:GetAlpha())
hooksecurefunc(
UIParent,
"Show",
function(self)
MoveAny:SetMAUIPAlpha(1)
end
)
hooksecurefunc(
UIParent,
"Hide",
function(self)
MoveAny:SetMAUIPAlpha(0)
end
)
hooksecurefunc(
_G,
"SetUIVisibility",
function(show, ...)
if show then
MoveAny:SetMAUIPAlpha(1)
else
MoveAny:SetMAUIPAlpha(0)
end
end
)
function MoveAny:GetMainPanel()
return MAUIP
end
--[[ NEW ]]
local pausedKeybinds = {"UP", "DOWN", "LEFT", "RIGHT"}
local oldKeybinds = {}
local isToggling = false
local wasDisabled = false
function MoveAny:UnlockBindings()
if not InCombatLockdown() then
if MoveAny:IsEnabled("DISABLEMOVEMENT", false) then
for i, name in pairs(pausedKeybinds) do
oldKeybinds[name] = GetBindingAction(name)
SetBinding(name, nil)
end
wasDisabled = true
end
isToggling = false
else
C_Timer.After(0.1, MoveAny.UnlockBindings)
end
end
function MoveAny:LockBindings()
if not InCombatLockdown() then
if MoveAny:IsEnabled("DISABLEMOVEMENT", false) or wasDisabled then
for i, name in pairs(pausedKeybinds) do
if oldKeybinds[name] then
SetBinding(name, oldKeybinds[name])
end
end
wasDisabled = false
end
isToggling = false
else
C_Timer.After(0.1, MoveAny.LockBindings)
end
end
function MoveAny:Unlock()
if not isToggling then
isToggling = true
MoveAny:SetEnabled("MALOCK", true)
MoveAny:UnlockBindings()
else
MoveAny:MSG("[Unlock] Settings Frame is toggling. ShowMenu: " .. tostring(MoveAny:IsEnabled("MALOCK", false)))
end
end
function MoveAny:Lock()
if not isToggling then
isToggling = true
MoveAny:SetEnabled("MALOCK", false)
MoveAny:LockBindings()
else
MoveAny:MSG("[Lock] Settings Frame is toggling. ShowMenu: " .. tostring(MoveAny:IsEnabled("MALOCK", false)))
end
end
function MoveAny:IsMALockNotReady()
if MALock == nil then
MoveAny:MSG("Settings Frame is not created yet, maybe you got an error? If not error, please install BugSack, Buggrabber to see the error.")
return true
end
return false
end
function MoveAny:ShowMALock()
if MoveAny:IsMALockNotReady() then return end
MoveAny:Unlock()
if MoveAny:IsEnabled("MALOCK", false) then
for i, df in pairs(MoveAny:GetDragFrames()) do
df:EnableMouse(true)
df:SetAlpha(1)
if df.opt then
df.opt:Show()
end
end
if MALock then
MALock:Show()
if MAGridFrame then
MAGridFrame:Show()
end
else
MoveAny:MSG("[ShowMALock] Settings Frame couldn't be created, please tell dev.")
end
end
end
function MoveAny:HideMALock(onlyHide)
if MoveAny:IsMALockNotReady() then return end
if not onlyHide then
MoveAny:Lock()
end
if not MoveAny:IsEnabled("MALOCK", false) then
for i, df in pairs(MoveAny:GetDragFrames()) do
df:EnableMouse(false)
df:SetAlpha(0)
if df.opt then
df.opt:Hide()
end
end
if MALock then
MALock:Hide()
if MAGridFrame then
MAGridFrame:Hide()
end
else
MoveAny:MSG("[HideMALock] Settings Frame couldn't be created, please tell dev.")
end
end
end
function MoveAny:ToggleMALock()
if MoveAny:IsMALockNotReady() then return end
if InCombatLockdown() then
MoveAny:MSG("You are in Combat")
return
end
if MoveAny:IsEnabled("MALOCK", false) and MALock.save and MALock.save:IsEnabled() then
MoveAny:MSG("Can't Toggle Settings Frame when it is not saved.")
return
end
if not MoveAny:IsEnabled("MALOCK", false) then
MoveAny:ShowMALock()
else
MoveAny:HideMALock()
end
end
local inCombat = false
function MoveAny:UpdateMALock()
if MoveAny:IsEnabled("MALOCK", false) and InCombatLockdown() then
inCombat = true
MoveAny:HideMALock()
elseif inCombat and not InCombatLockdown() then
inCombat = false
MoveAny:ShowMALock()
end
C_Timer.After(0.1, MoveAny.UpdateMALock)
end
function MoveAny:InitSlash()
MoveAny:AddSlash("move", MoveAny.ToggleMALock)
MoveAny:AddSlash("moveany", MoveAny.ToggleMALock)
if C_UI then
MoveAny:AddSlash("rl", C_UI.Reload)
MoveAny:AddSlash("rel", C_UI.Reload)
else
MoveAny:AddSlash("rl", ReloadUi)
MoveAny:AddSlash("rel", ReloadUi)
end
end