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Exclude waterloggable blocks from water MLG #4548

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2 tasks done
maximilian-hack opened this issue Nov 5, 2024 · 1 comment
Open
2 tasks done

Exclude waterloggable blocks from water MLG #4548

maximilian-hack opened this issue Nov 5, 2024 · 1 comment
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enhancement New feature or request

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@maximilian-hack
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Describe your suggestion

When testing with the Baritone API (baritone-api-fabric-1.11.0 for 1.21.1; compiled by following your guide) I found out, that it does not seem to care wether the block it tries to land a water mlg on is waterloggable. This may result in falldamage which is not the desired outcome.
In my opinion there should be an exclusion list for waterloggable blocks.

Settings

Add an exclusion list for not MLG-able blocks. This list should include upper slabs and simliar blocks.

Context

This would make the Water MLG more reliable and less dangerous.

Final checklist

  • I know how to properly use check boxes
  • I have not used any OwO's or UwU's in this issue.
@maximilian-hack maximilian-hack added the enhancement New feature or request label Nov 5, 2024
@maximilian-hack maximilian-hack changed the title Exlude waterloggable blocks from water MLG Exclude waterloggable blocks from water MLG Nov 6, 2024
@ZacSharp
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ZacSharp commented Nov 9, 2024

Kind of a duplicate of #3950

It's crazy how much work for Baritone I already started and abandoned.

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