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Notes.md

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Notes

private struct KeyPath { struct Player { static let Rate = "rate" }

struct PlayerItem { static let Status = "status" static let PlaybackLikelyToKeepUp = "playbackLikelyToKeepUp" static let LoadedTimeRanges = "loadedTimeRanges" } } private struct AVPlayerKeyPath { static let status = #keyPath(AVPlayer.status) static let timeControlStatus = #keyPath(AVPlayer.timeControlStatus) }

Fix Playable-> Item in itemassetkeys fix

// Interuption Audioplayer project