Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

MacOS App: Error when trying to select external Mac apps to edit textures #2603

Open
linker-err0r opened this issue Dec 24, 2024 · 0 comments

Comments

@linker-err0r
Copy link

linker-err0r commented Dec 24, 2024

What are you trying to do, and what do you expect to happen?

When trying to use an external app to edit textures, Blockbench on MacOS does not seem to properly open .app files to use as an editor.
image
I right click my texture and choose 'Edit Externally'. I am presented with the 'Select an image editor' dialog box. I choose the option to 'Select a file' instead of using GIMP. When I choose to select a file, I would expect that the selected texture would open in the program I specify so that I may edit it. In my case, I would like to use Aseprite, but I have noticed the behavior seems to occur no matter which Mac app I choose to try to edit the texture with. I have tried a few different apps like Preview or Chrome, all with the same result.
image

What happens instead?

I am presented with the following error dialogue and cannot proceed:
image
It reads:
Title: File Not Found
Message: Blockbench could not find the requested file. Make sure it is saved locally and not in a cloud. /Applications/Aseprite.app

Model format in which the issue occurs

Generic Model

Blockbench variant

Program

Blockbench version

4.11.2

Operating System

MacOS 13.7.1

Installed Blockbench plugins

none

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant