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Invisible Texture upon re-opening a project. #2575

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TheOneMunch opened this issue Dec 6, 2024 · 1 comment
Open

Invisible Texture upon re-opening a project. #2575

TheOneMunch opened this issue Dec 6, 2024 · 1 comment

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@TheOneMunch
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What are you trying to do, and what do you expect to happen?

Re-opening a project and continuing to work on texturing.

What happens instead?

When I re-open a project that I had a part textured before, that part turns invisible. Blockbench regards the texture as being invisible, and even though it shows the texture in the list of textures correctly, even if I edit it seperately in blockbench, the entire texture is just gone. Luckily, it doesn't immediately save this, so I still have the original texture in my files, but no matter what I do, remove the texture and re-add it, Blockbench still considers it transparent, even though if I open it in any other program, the texture is still there. Weirder yet, if I copy and paste a copy of the texture and import that into Blockbench, it suddenly does work. But if I re-open the project again, that texture too, turns invisible, as well as the original one still being regarded as invisible.
This doesn't happen for every project I have, and in particular, I use an Animated Java Blueprint, but all my other blueprints don't have this issue. Still, the problem could be due to AJ.

I do remember this happened to me a while back as well, but I have no idea how it was resolved back then.

help

Model format in which the issue occurs

.ajblueprint

Blockbench variant

Program

Blockbench version

4.11.2

Operating System

Windows 11

Installed Blockbench plugins

Animated Java, CEM Template Loader, Cameras, Armor Stand Animator, Animation to Java Converter

@JannisX11
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Do you have any steps to reproduce the issue? Were you using layers?

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