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World-Generator banner / skull meta not set. #4552

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2 tasks done
nicolube opened this issue Dec 13, 2024 · 1 comment
Open
2 tasks done

World-Generator banner / skull meta not set. #4552

nicolube opened this issue Dec 13, 2024 · 1 comment
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Requires Testing This is a new issue which needs to be approved before labeled with "bug"

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@nicolube
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Server Implementation

Paper

Server Version

1.21.3

Describe the bug

Word-Generator does not Paste Banner / Player Skull meta correctly.

Banners have no Patterns after generating new chunks and Player Skull lose their textures.

Works with Debugroadgen but not with normal world gen.

To Reproduce

  1. Create Roead schematic
  2. Generate new chunks

Expected behaviour

Textures within a shematic are pasted in world gen

Screenshots / Videos

No response

Error log (if applicable)

No response

Plot Debugpaste

https://athion.net/ISPaster/paste/view/1bef0fd16cd840bd86d5863fe76a3083

PlotSquared Version

PlotSqared-7.4.1-SNAPSHOT (latest commit)

Checklist

Anything else?

Tested with latest commit to check if issue still persists.
bc4e2c5

@nicolube nicolube added the Requires Testing This is a new issue which needs to be approved before labeled with "bug" label Dec 13, 2024
@nicolube
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nicolube commented Dec 13, 2024

Was last broken 1.19. Basicly same issue as... But broken again.
#4003

@nicolube nicolube changed the title World-Generator World-Generator banner / skull meta not set. Dec 13, 2024
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