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If you merge your plot and then place your DisplayEntity on your plot where the street was before, then unlink it, the DisplayEntity will remain at the position where the street is again and will not be deleted.
To Reproduce
Create a 2x1 Merge
/summon the DisplayEntity where the street was before on your plot
/p unlink
Expected behaviour
That the DisplayEntity is deleted from the street like with /p delete.
IntellectualSites/FastAsyncWorldEdit#2592 this has its reason that display entities aren't really implemented yet. I guess this is also with upstream (Worldedit), but you could check if it works with Worldedit. Best workaround for now is not building on the space where the road will be or not unlinking a display entity plot (if there are players, you might don't want them to use it then)
@IntellectualSites/core-team after the 1.21 release, is there time to add display entities maybe or should it be implemented in upstream?
Also is this rather a bug or a missing feature?
Server Implementation
Paper
Server Version
1.20.4
Describe the bug
If you merge your plot and then place your DisplayEntity on your plot where the street was before, then unlink it, the DisplayEntity will remain at the position where the street is again and will not be deleted.
To Reproduce
Expected behaviour
That the DisplayEntity is deleted from the street like with /p delete.
Screenshots / Videos
No response
Error log (if applicable)
No response
Plot Debugpaste
https://athion.net/ISPaster/paste/view/3d911c872801464aa0e4d53e8ad46661
PlotSquared Version
7.3.8-Premium
Checklist
Anything else?
No response
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