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skinview3d

CI Status NPM Package MIT License Gitter Chat

Three.js powered Minecraft skin viewer.

Features

  • 1.8 Skins
  • HD Skins
  • Capes
  • Elytras
  • Slim Arms
    • Automatic model detection (Slim / Default)

Usage

Example of using skinview3d

<canvas id="skin_container"></canvas>
<script>
	let skinViewer = new skinview3d.SkinViewer({
		canvas: document.getElementById("skin_container"),
		width: 300,
		height: 400,
		skin: "img/skin.png"
	});

	// Change viewer size
	skinViewer.width = 600;
	skinViewer.height = 800;

	// Load another skin
	skinViewer.loadSkin("img/skin2.png");

	// Load a cape
	skinViewer.loadCape("img/cape.png");

	// Load a elytra (from a cape texture)
	skinViewer.loadCape("img/cape.png", { backEquipment: "elytra" });

	// Unload(hide) the cape / elytra
	skinViewer.loadCape(null);

	// Control objects with your mouse!
	let control = skinview3d.createOrbitControls(skinViewer);
	control.enableRotate = true;
	control.enableZoom = false;
	control.enablePan = false;

	// Add an animation
	let walk = skinViewer.animations.add(skinview3d.WalkingAnimation);
	// Add another animation
	let rotate = skinViewer.animations.add(skinview3d.RotatingAnimation);
	// Remove an animation, stop walking dude
	walk.remove();
	// Remove the rotating animation, and make the player face forward
	rotate.resetAndRemove();
	// And run for now!
	let run = skinViewer.animations.add(skinview3d.RunningAnimation);

	// Set the speed of an animation
	run.speed = 3;
	// Pause single animation
	run.paused = true;
	// Pause all animations!
	skinViewer.animations.paused = true;
</script>

Anti-aliasing

skinview3d supports FXAA (fast approximate anti-aliasing). To enable it, you need to replace SkinViewer with FXAASkinViewer.

It's recommended to use an opaque background when FXAA is enabled, as transparent background may look buggy.

let skinViewer = new skinview3d.FXAASkinViewer({
	// we do not use transparent background, so disable alpha to improve performance
	alpha: false,
	...
});
// set the background color
skinViewer.renderer.setClearColor(0x5a76f3);

Build

npm run build