-
Notifications
You must be signed in to change notification settings - Fork 130
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Request a general version of RigLogic SDK #43
Comments
Hopefully, DNA modification will also be possible in Houdini! |
This is of course possible, the API of the DNAcalibration library is exposed, you can implement it yourself, like me: https://youtu.be/J3zytwEi5tc?si=nOsFWRaMf3sxCMdW |
The RigLogic C++ source code was released with the Unreal Engine source code itself some time ago, but it does not include the Python wrappers unfortunately. Rest assured, there are plans to release RigLogic with it's Python wrapper as well at some point in the future. |
In"Anatomy of a MetaHuman Rig | Unreal Fest 2024", Nemanja shows code like"from riglogic import Riglogic", when will it release |
It is coming with our very next release, stay tuned 🙂 |
Request a general version of RigLogic SDK, now that the plug-in has been released for maya, there is no reason not to bring it into other DCC
The text was updated successfully, but these errors were encountered: